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Missed this file when adding middle button emulation.
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73
driver/xf86-input-ws/src/ws.h
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73
driver/xf86-input-ws/src/ws.h
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/*
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* Copyright © 2009 Matthieu Herrb <matthieu@herrb.eu>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <dev/wscons/wsconsio.h>
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#if GET_ABI_MAJOR(ABI_XINPUT_VERSION) >= 3
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#define HAVE_PROPERTIES 1
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#endif
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/* #undef DEBUG */
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#define DEBUG
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#undef DBG
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extern int ws_debug_level;
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#ifdef DEBUG
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# define DBG(lvl, f) { if ((lvl) <= ws_debug_level) f;}
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#else
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# define DBG(lvl, f)
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#endif
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#define NAXES 2 /* X and Y axes only */
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#define NBUTTONS 32 /* max theoretical buttons */
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#define DFLTBUTTONS 3 /* default number of buttons */
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#define NUMEVENTS 16 /* max # of ws events to read at once */
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typedef struct WSDevice {
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char *devName; /* device name */
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int type; /* ws device type */
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unsigned int buttons; /* # of buttons */
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unsigned int lastButtons; /* last state of buttons */
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int min_x, max_x, min_y, max_y; /* coord space */
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int swap_axes;
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int raw;
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int inv_x, inv_y;
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int screen_width, screen_height;
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int screen_no;
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int num, den, threshold; /* relative accel params */
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pointer buffer;
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int negativeZ, positiveZ; /* mappings for Z axis */
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int negativeW, positiveW; /* mappings for W axis */
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struct wsmouse_calibcoords coords; /* mirror of the kernel values */
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/* Middle mouse button emulation */
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struct {
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BOOL enabled;
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BOOL pending; /* timer waiting? */
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int buttonstate; /* phys. button state */
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int state; /* state machine (see emumb.c) */
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Time expires; /* time of expiry */
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Time timeout;
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} emulateMB;
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} WSDeviceRec, *WSDevicePtr;
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extern int wsmbEmuTimer(InputInfoPtr);
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extern BOOL wsmbEmuFilterEvent(InputInfoPtr, int, BOOL);
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extern void wsmbEmuWakeupHandler(pointer, int, pointer);
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extern void wsmbEmuBlockHandler(pointer, struct timeval **, pointer);
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extern void wsmbEmuPreInit(InputInfoPtr);
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extern void wsmbEmuOn(InputInfoPtr);
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extern void wsmbEmuFinalize(InputInfoPtr);
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extern void wsmbEmuEnable(InputInfoPtr, BOOL);
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extern void wsmbEmuInitProperty(DeviceIntPtr);
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