Files
mercury/compiler/string_switch.m
Thomas Conway 5c955626f2 These changes make var' and term' polymorphic.
Estimated hours taken: 20

These changes make `var' and `term' polymorphic. This allows us to make
variables and terms representing types of a different type to those
representing program terms and those representing insts.

These changes do not *fix* any existing problems (for instance
there was a messy conflation of program variables and inst variables,
and where necessary I've just called varset__init(InstVarSet) with
an XXX comment).

NEWS:
	Mention the changes to the standard library.

library/term.m:
	Make term, var and var_supply polymorphic.
	Add new predicates:
		term__generic_term/1
		term__coerce/2
		term__coerce_var/2
		term__coerce_var_supply/2

library/varset.m:
	Make varset polymorphic.
	Add the new predicate:
		varset__coerce/2

compiler/prog_data.m:
	Introduce type equivalences for the different kinds of
	vars, terms, and varsets that we use (tvar and tvarset
	were already there but have been changed to use the
	polymorphic var and term).

	Also change the various kinds of items to use the appropriate
	kinds of var/varset.

compiler/*.m:
	Thousands of boring changes to make the compiler type correct
	with the different types for type, program and inst vars and
	varsets.
1998-11-20 04:10:36 +00:00

354 lines
12 KiB
Mathematica

%-----------------------------------------------------------------------------%
% Copyright (C) 1994-1998 The University of Melbourne.
% This file may only be copied under the terms of the GNU General
% Public License - see the file COPYING in the Mercury distribution.
%-----------------------------------------------------------------------------%
% string_switch.m
% For switches on strings, we generate a hash table using open addressing
% to resolve hash conflicts.
% Author: fjh.
%-----------------------------------------------------------------------------%
:- module string_switch.
:- interface.
:- import_module hlds_data, hlds_goal, llds, switch_gen, code_info, prog_data.
:- pred string_switch__generate(cases_list, prog_var, code_model,
can_fail, store_map, label, branch_end, branch_end, code_tree,
code_info, code_info).
:- mode string_switch__generate(in, in, in, in, in, in, in, out, out, in, out)
is det.
%-----------------------------------------------------------------------------%
:- implementation.
:- import_module code_gen, trace, tree.
:- import_module bool, int, string, list, map, std_util, assoc_list, require.
string_switch__generate(Cases, Var, CodeModel, _CanFail, StoreMap,
EndLabel, MaybeEnd0, MaybeEnd, Code) -->
code_info__produce_variable(Var, VarCode, VarRval),
code_info__acquire_reg(r, SlotReg),
code_info__acquire_reg(r, StringReg),
code_info__get_next_label(LoopLabel),
code_info__get_next_label(FailLabel),
code_info__get_next_label(JumpLabel),
code_info__get_next_cell_number(NextSlotsTableNo),
code_info__get_next_cell_number(StringTableNo),
{
% Determine how big to make the hash table.
% Currently we round the number of cases up to the nearest power
% of two, and then double it. This should hopefully ensure that
% we don't get too many hash collisions.
%
list__length(Cases, NumCases),
int__log2(NumCases, LogNumCases),
int__pow(2, LogNumCases, RoundedNumCases),
TableSize is 2 * RoundedNumCases,
HashMask is TableSize - 1,
% Compute the hash table
%
string_switch__hash_cases(Cases, HashMask, HashValsMap),
map__to_assoc_list(HashValsMap, HashValsList),
string_switch__calc_hash_slots(HashValsList, HashValsMap,
HashSlotsMap)
},
% Note that it is safe to release the registers now,
% even though we haven't yet generated all the code
% which uses them, because that code will be executed
% before the code for the cases (which might reuse those
% registers), and because that code is generated manually
% (below) so we don't need the reg info to be valid when
% we generate it.
code_info__release_reg(SlotReg),
code_info__release_reg(StringReg),
% Generate the code for when the hash lookup fails.
% This must be done before gen_hash_slots, since
% we want to use the exprn_info corresponding to
% the start of the switch, not to the end of the last case.
code_info__generate_failure(FailCode),
% Generate the code etc. for the hash table
%
string_switch__gen_hash_slots(0, TableSize, HashSlotsMap, CodeModel,
StoreMap, FailLabel, EndLabel, MaybeEnd0, MaybeEnd,
Strings, Labels, NextSlots, SlotsCode),
% Generate code which does the hash table lookup
{
NextSlotsTable = create(0, NextSlots, no, NextSlotsTableNo,
"string_switch_next_slots_table"),
StringTable = create(0, Strings, no, StringTableNo,
"string_switch_string_table"),
HashLookupCode = node([
comment("hashed string switch") -
"",
assign(SlotReg, binop(&, unop(hash_string, VarRval),
const(int_const(HashMask)))) -
"compute the hash value of the input string",
label(LoopLabel) -
"begin hash chain loop",
assign(StringReg, binop(array_index, StringTable,
lval(SlotReg))) -
"lookup the string for this hash slot",
if_val(binop(and, lval(StringReg),
binop(str_eq, lval(StringReg), VarRval)),
label(JumpLabel)) -
"did we find a match?",
assign(SlotReg, binop(array_index, NextSlotsTable,
lval(SlotReg))) -
"not yet, so get next slot in hash chain",
if_val(binop(>=, lval(SlotReg), const(int_const(0))),
label(LoopLabel)) -
"keep searching until we reach the end of the chain",
label(FailLabel) -
"no match, so fail"
])
},
{
JumpCode = node([
label(JumpLabel) -
"we found a match",
computed_goto(lval(SlotReg), Labels) -
"jump to the corresponding code"
])
},
% Collect all the generated code fragments together
{ Code =
tree(VarCode,
tree(HashLookupCode,
tree(FailCode,
tree(JumpCode,
SlotsCode))))
}.
:- pred string_switch__hash_cases(cases_list, int, map(int, cases_list)).
:- mode string_switch__hash_cases(in, in, out) is det.
string_switch__hash_cases([], _, Map) :-
map__init(Map).
string_switch__hash_cases([Case | Cases], HashMask, Map) :-
string_switch__hash_cases(Cases, HashMask, Map0),
( Case = case(_, string_constant(String0), _, _) ->
String = String0
;
error("string_switch__hash_cases: non-string case?")
),
string__hash(String, HashVal0),
HashVal is HashVal0 /\ HashMask,
( map__search(Map0, HashVal, CaseList0) ->
map__det_update(Map0, HashVal, [Case | CaseList0], Map)
;
map__det_insert(Map0, HashVal, [Case], Map)
).
:- type hash_slot ---> hash_slot(extended_case, int).
:- pred string_switch__calc_hash_slots(assoc_list(int, cases_list),
map(int, cases_list), map(int, hash_slot)).
:- mode string_switch__calc_hash_slots(in, in, out) is det.
% string_switch__calc_hash_slots(AssocList, HashMap, Map) :-
% For each (HashVal - Case) pair in AssocList,
% allocate a hash slot in Map for the case, as follows.
% If the hash slot corresponding to HashVal is not
% already used, then use that one. Otherwise, find
% the next spare slot (making sure that we don't
% use slots which can be used for a direct match with
% the hash value for one of the other cases), and
% use it instead. Keep track of the hash chains
% as we do this.
string_switch__calc_hash_slots(HashValList, HashMap, Map) :-
map__init(Map0),
string_switch__calc_hash_slots_1(HashValList, HashMap, Map0, 0, Map, _).
:- pred string_switch__calc_hash_slots_1(assoc_list(int, cases_list),
map(int, cases_list), map(int, hash_slot), int,
map(int, hash_slot), int).
:- mode string_switch__calc_hash_slots_1(in, in, in, in, out, out) is det.
string_switch__calc_hash_slots_1([], _, Map, LastUsed, Map, LastUsed).
string_switch__calc_hash_slots_1([HashVal-Cases | Rest], HashMap, Map0,
LastUsed0, Map, LastUsed) :-
string_switch__calc_hash_slots_2(Cases, HashVal, HashMap, Map0,
LastUsed0, Map1, LastUsed1),
string_switch__calc_hash_slots_1(Rest, HashMap, Map1,
LastUsed1, Map, LastUsed).
:- pred string_switch__calc_hash_slots_2(cases_list, int, map(int, cases_list),
map(int, hash_slot), int, map(int, hash_slot), int).
:- mode string_switch__calc_hash_slots_2(in, in, in, in, in, out, out) is det.
string_switch__calc_hash_slots_2([], _HashVal, _HashMap, Map, LastUsed,
Map, LastUsed).
string_switch__calc_hash_slots_2([Case | Cases], HashVal, HashMap, Map0,
LastUsed0, Map, LastUsed) :-
string_switch__calc_hash_slots_2(Cases, HashVal, HashMap, Map0,
LastUsed0, Map1, LastUsed1),
( map__contains(Map1, HashVal) ->
string_switch__follow_hash_chain(Map1, HashVal, ChainEnd),
string_switch__next_free_hash_slot(Map1, HashMap, LastUsed1,
Next),
map__lookup(Map1, ChainEnd, hash_slot(PrevCase, _)),
map__det_update(Map1, ChainEnd, hash_slot(PrevCase, Next),
Map2),
map__det_insert(Map2, Next, hash_slot(Case, -1), Map),
LastUsed = Next
;
map__det_insert(Map1, HashVal, hash_slot(Case, -1), Map),
LastUsed = LastUsed1
).
:- pred string_switch__follow_hash_chain(map(int, hash_slot), int, int).
:- mode string_switch__follow_hash_chain(in, in, out) is det.
string_switch__follow_hash_chain(Map, Slot, LastSlot) :-
map__lookup(Map, Slot, hash_slot(_, NextSlot)),
(
NextSlot >= 0,
map__contains(Map, NextSlot)
->
string_switch__follow_hash_chain(Map, NextSlot, LastSlot)
;
LastSlot = Slot
).
% next_free_hash_slot(M, H_M, LastUsed, FreeSlot) :-
% Find the next available slot FreeSlot in the hash table
% which is not already used (contained in M) and which is not
% going to be used a primary slot (contained in H_M),
% starting at the slot after LastUsed.
:- pred string_switch__next_free_hash_slot(map(int, hash_slot),
map(int, cases_list), int, int).
:- mode string_switch__next_free_hash_slot(in, in, in, out) is det.
string_switch__next_free_hash_slot(Map, H_Map, LastUsed, FreeSlot) :-
NextSlot is LastUsed + 1,
(
\+ map__contains(Map, NextSlot),
\+ map__contains(H_Map, NextSlot)
->
FreeSlot = NextSlot
;
string_switch__next_free_hash_slot(Map, H_Map, NextSlot, FreeSlot)
).
:- pred string_switch__gen_hash_slots(int, int, map(int, hash_slot),
code_model, store_map, label, label, branch_end, branch_end,
list(maybe(rval)), list(label), list(maybe(rval)), code_tree,
code_info, code_info).
:- mode string_switch__gen_hash_slots(in, in, in, in, in, in, in,
in, out, out, out, out, out, in, out) is det.
string_switch__gen_hash_slots(Slot, TableSize, HashSlotMap, CodeModel,
StoreMap, FailLabel, EndLabel, MaybeEnd0, MaybeEnd,
Strings, Labels, NextSlots, Code) -->
( { Slot = TableSize } ->
{
MaybeEnd = MaybeEnd0,
Strings = [],
Labels = [],
NextSlots = [],
Code = node([
label(EndLabel) - "end of hashed string switch"
])
}
;
string_switch__gen_hash_slot(Slot, TableSize, HashSlotMap,
CodeModel, StoreMap, FailLabel, EndLabel,
MaybeEnd0, MaybeEnd1,
String, Label, NextSlot, SlotCode),
{ Slot1 is Slot + 1 },
{
Strings = [String | Strings0],
Labels = [Label | Labels0],
NextSlots = [NextSlot | NextSlots0],
Code = tree(SlotCode, Code0)
},
string_switch__gen_hash_slots(Slot1, TableSize, HashSlotMap,
CodeModel, StoreMap, FailLabel, EndLabel,
MaybeEnd1, MaybeEnd,
Strings0, Labels0, NextSlots0, Code0)
).
:- pred string_switch__gen_hash_slot(int, int, map(int, hash_slot),
code_model, store_map, label, label, branch_end, branch_end,
maybe(rval), label, maybe(rval), code_tree,
code_info, code_info).
:- mode string_switch__gen_hash_slot(in, in, in, in, in, in, in,
in, out, out, out, out, out, in, out) is det.
string_switch__gen_hash_slot(Slot, TblSize, HashSlotMap, CodeModel, StoreMap,
FailLabel, EndLabel, MaybeEnd0, MaybeEnd,
yes(StringRval), Label, yes(NextSlotRval), Code) -->
(
{ map__search(HashSlotMap, Slot, hash_slot(Case, Next)) }
->
{ NextSlotRval = const(int_const(Next)) },
{ Case = case(_, ConsTag, _, Goal) },
{ ConsTag = string_constant(String0) ->
String = String0
;
error("string_switch__gen_hash_slots: string expected")
},
{ StringRval = const(string_const(String)) },
code_info__get_next_label(Label),
{ string__append_list(["case """, String, """"], Comment) },
{ LabelCode = node([
label(Label) - Comment
]) },
code_info__remember_position(BranchStart),
trace__maybe_generate_internal_event_code(Goal, TraceCode),
code_gen__generate_goal(CodeModel, Goal, GoalCode),
code_info__generate_branch_end(StoreMap, MaybeEnd0, MaybeEnd,
SaveCode),
(
{ string_switch__this_is_last_case(Slot, TblSize,
HashSlotMap) }
->
[]
;
code_info__reset_to_position(BranchStart)
),
{ FinishCode = node([
goto(label(EndLabel)) - "jump to end of switch"
]) },
{ Code =
tree(LabelCode,
tree(TraceCode,
tree(GoalCode,
tree(SaveCode,
FinishCode))))
}
;
{ MaybeEnd = MaybeEnd0 },
{ StringRval = const(int_const(0)) },
{ Label = FailLabel },
{ NextSlotRval = const(int_const(-2)) },
{ Code = empty }
).
:- pred string_switch__this_is_last_case(int, int, map(int, hash_slot)).
:- mode string_switch__this_is_last_case(in, in, in) is semidet.
string_switch__this_is_last_case(Slot, TableSize, Table) :-
Slot1 is Slot + 1,
( Slot1 >= TableSize ->
true
;
\+ map__contains(Table, Slot1),
string_switch__this_is_last_case(Slot1, TableSize, Table)
).