initial working repository

This commit is contained in:
2016-12-07 21:52:17 +01:00
parent 780b08e871
commit be97dae43e
5 changed files with 407 additions and 26 deletions

39
LICENSE
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BSD 3-Clause License
Copyright (c) 2016, Mathieu Kerjouan <mke [at] steepath [dot] eu>
Copyright (c) 2016, niamtokik
All rights reserved.
Permission to use, copy, modify, and/or distribute this software for
any purpose with or without fee is hereby granted, provided that the
above copyright notice and this permission notice appear in all
copies.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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README.md Normal file
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= berl32
Quick and Dirty Crockford Base32 Erlang Implementation
== Build
$ rebar3 compile
== Encoding
> berl32:encode("*").
{ok,<<"1A">>}
> berl32:encode(<<"*">>).
{ok,<<"1A">>}
> berl32:encode("test").
{ok,<<"1T6AWVM">>}
> berl32:encode(<<"test">>).
{ok,<<"1T6AWVM">>}
> berl32:encode(<<18446744073709551615:64/integer>>).
{ok, <<"FZZZZZZZZZZZZ">>}
== Decoding
> berl32:decode(<<"1A">>).
{ok,<<"*">>}
> berl32:decode("1A").
{ok, <<"*">>}
> berl32:decode(<<"FZZZZZZZZZZZZZZ">>).
{ok,<<"ÿÿÿÿÿÿÿÿÿ">>}
== Todo
* add checksum/control character support
* add more unit test
* add more documentation
* add profiling and benchmarking

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rebar.config Normal file
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{erl_opts, [debug_info]}.
{deps, []}.

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src/berl32.app.src Normal file
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{application, berl32,
[{description, "crockfork base32 erlang implementation"},
{vsn, "0.1"},
{registered, []},
{applications,
[kernel,
stdlib
]},
{env,[]},
{modules, []},
{maintainers, ["Mathieu Kerjouan"]},
{licenses, ["ISC"]},
{links, []}
]}.

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src/berl32.erl Normal file
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%%%-------------------------------------------------------------------
%%% Copyright (c) 2016, Mathieu Kerjouan <mke [at] steepath [dot] eu>
%%%
%%% Permission to use, copy, modify, and/or distribute this software
%%% for any purpose with or without fee is hereby granted, provided
%%% that the above copyright notice and this permission notice appear
%%% in all copies.
%%%
%%% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
%%% WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
%%% WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
%%% AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR
%%% CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
%%% LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
%%% NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
%%% CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
%%%
%%%-------------------------------------------------------------------
%%%
%%% @author Mathieu Kerjouan <mke [at] steepath [dot] eu>
%%% @copytight 2016 Mathieu Kerjouan
%%% @version 0.1
%%% @title berl32, base32 crockford erlang implementation
%%%
%%% @doc you can find more documentation here:
%%% - http://www.crockford.com/wrmg/base32.html
%%% - https://crockfordbase32.codeplex.com/
%%% - https://github.com/jbittel/base32-crockford
%%% @end
%%%
%%% @todo - add type and specification
%%% - add more unit test
%%% - add checksum validation
%%% - add benchmarking and profiling
%%% - add more documentation
%%% @end
%%%
%%%-------------------------------------------------------------------
-module(berl32).
-author('Mathieu Kerjouan').
-export([struct/0, struct/1]).
-export([check/0, check/1]).
-export([encode/1]).
-export([decode/1]).
-include_lib("eunit/include/eunit.hrl").
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
-type symbol() :: 0 .. 31.
-type decode_symbol() :: string().
-type decode_symbols() :: [ decode_symbol(), ... ].
-type encode_symbol() :: string().
-type symbols() :: { symbol(), decode_symbols(), encode_symbol() }.
-type check_symbols() :: symbols().
%%--------------------------------------------------------------------
%% @doc This function give you all encoded/decoded value in list of
%% tuple. Note, this version give you only list() value and not
%% bitstring.
%% @end
%%--------------------------------------------------------------------
-spec struct() -> [ symbols(), ... ].
struct() ->
[{ 0, ["0", "O", "o"], "0" }
,{ 1, ["1", "I", "i", "L", "l"], "1" }
,{ 2, ["2"], "2" }
,{ 3, ["3"], "3" }
,{ 4, ["4"], "4" }
,{ 5, ["5"], "5" }
,{ 6, ["6"], "6" }
,{ 7, ["7"], "7" }
,{ 8, ["8"], "8" }
,{ 9, ["9"], "9" }
,{ 10, ["A", "a"], "A" }
,{ 11, ["B", "b"], "B" }
,{ 12, ["C", "c"], "C" }
,{ 13, ["D", "d"], "D" }
,{ 14, ["E", "e"], "E" }
,{ 15, ["F", "f"], "F" }
,{ 16, ["G", "g"], "G" }
,{ 17, ["H", "h"], "H" }
,{ 18, ["J", "j"], "J" }
,{ 19, ["K", "k"], "K" }
,{ 20, ["M", "m"], "M" }
,{ 21, ["N", "n"], "N" }
,{ 22, ["P", "p"], "P" }
,{ 23, ["Q", "q"], "Q" }
,{ 24, ["R", "r"], "R" }
,{ 25, ["S", "s"], "S" }
,{ 26, ["T", "t"], "T" }
,{ 27, ["V", "v"], "V" }
,{ 28, ["W", "w"], "W" }
,{ 29, ["X", "x"], "X" }
,{ 30, ["Y", "y"], "Y" }
,{ 31, ["Z", "z"], "Z" }
].
%%--------------------------------------------------------------------
%% @doc struct/1 convert raw integer() value to bitstring() encoded
%% value and do reverse convertion, bitstring() encoded value to
%% raw integer() value.
%% @end
%% --------------------------------------------------------------------
-spec struct(integer()) -> bitstring();
(bitstring()) -> integer().
struct(0) -> <<"0">>;
struct(1) -> <<"1">>;
struct(2) -> <<"2">>;
struct(3) -> <<"3">>;
struct(4) -> <<"4">>;
struct(5) -> <<"5">>;
struct(6) -> <<"6">>;
struct(7) -> <<"7">>;
struct(8) -> <<"8">>;
struct(9) -> <<"9">>;
struct(10) -> <<"A">>;
struct(11) -> <<"B">>;
struct(12) -> <<"C">>;
struct(13) -> <<"D">>;
struct(14) -> <<"E">>;
struct(15) -> <<"F">>;
struct(16) -> <<"G">>;
struct(17) -> <<"H">>;
struct(18) -> <<"J">>;
struct(19) -> <<"K">>;
struct(20) -> <<"M">>;
struct(21) -> <<"N">>;
struct(22) -> <<"P">>;
struct(23) -> <<"Q">>;
struct(24) -> <<"R">>;
struct(25) -> <<"S">>;
struct(26) -> <<"T">>;
struct(27) -> <<"V">>;
struct(28) -> <<"W">>;
struct(29) -> <<"X">>;
struct(30) -> <<"Y">>;
struct(31) -> <<"Z">>;
struct(<<"0">>) -> 0;
struct(<<"O">>) -> 0;
struct(<<"o">>) -> 0;
struct(<<"1">>) -> 1;
struct(<<"L">>) -> 1;
struct(<<"l">>) -> 1;
struct(<<"I">>) -> 1;
struct(<<"i">>) -> 1;
struct(<<"2">>) -> 2;
struct(<<"3">>) -> 3;
struct(<<"4">>) -> 4;
struct(<<"5">>) -> 5;
struct(<<"6">>) -> 6;
struct(<<"7">>) -> 7;
struct(<<"8">>) -> 8;
struct(<<"9">>) -> 9;
struct(<<"A">>) -> 10;
struct(<<"a">>) -> 10;
struct(<<"B">>) -> 11;
struct(<<"b">>) -> 11;
struct(<<"C">>) -> 12;
struct(<<"c">>) -> 12;
struct(<<"D">>) -> 13;
struct(<<"d">>) -> 13;
struct(<<"E">>) -> 14;
struct(<<"e">>) -> 14;
struct(<<"F">>) -> 15;
struct(<<"f">>) -> 15;
struct(<<"G">>) -> 16;
struct(<<"g">>) -> 16;
struct(<<"H">>) -> 17;
struct(<<"h">>) -> 17;
struct(<<"J">>) -> 18;
struct(<<"j">>) -> 18;
struct(<<"K">>) -> 19;
struct(<<"k">>) -> 19;
struct(<<"M">>) -> 20;
struct(<<"m">>) -> 20;
struct(<<"N">>) -> 21;
struct(<<"n">>) -> 21;
struct(<<"P">>) -> 22;
struct(<<"p">>) -> 22;
struct(<<"Q">>) -> 23;
struct(<<"q">>) -> 23;
struct(<<"R">>) -> 24;
struct(<<"r">>) -> 24;
struct(<<"S">>) -> 25;
struct(<<"s">>) -> 25;
struct(<<"T">>) -> 26;
struct(<<"t">>) -> 26;
struct(<<"V">>) -> 27;
struct(<<"v">>) -> 27;
struct(<<"W">>) -> 28;
struct(<<"w">>) -> 28;
struct(<<"X">>) -> 29;
struct(<<"x">>) -> 29;
struct(<<"Y">>) -> 30;
struct(<<"y">>) -> 30;
struct(<<"Z">>) -> 31;
struct(<<"z">>) -> 31.
%%--------------------------------------------------------------------
%% @doc check/0 give you all check characters used in base32.
%% @end
%%--------------------------------------------------------------------
-spec check() -> [check_symbols(), ...].
check() ->
[{32, ["*"], "*"}
,{33, ["~"], "~"}
,{34, ["$"], "$"}
,{35, ["="], "="}
,{36, ["U", "u"], "U"}].
%%--------------------------------------------------------------------
%% @doc check/1 convert raw integer() value to bitstring() encoded
%% value and do also in reverse, bitstring() to integer().
%% @end
%%--------------------------------------------------------------------
-spec check(integer()) -> bitstring();
(bitstring()) -> integer().
check(32) -> <<"*">>;
check(33) -> <<"~">>;
check(34) -> <<"$">>;
check(35) -> <<"=">>;
check(36) -> <<"U">>;
check(<<"*">>) -> 32;
check(<<"~">>) -> 33;
check(<<"$">>) -> 34;
check(<<"=">>) -> 35;
check(<<"U">>) -> 36;
check(<<"u">>) -> 36.
%%--------------------------------------------------------------------
%% @doc encode/1 encode raw value to bitstring() encoded value.
%% @end
%%--------------------------------------------------------------------
% -spec encode(Data) -> ok.
encode(Data) ->
bitstring_to_base32(Data).
bitstring_to_base32_test() ->
?assertEqual(bitstring_to_base32(<<1>>), {ok, <<"1">>}),
?assertEqual(bitstring_to_base32(<<2>>), {ok, <<"2">>}),
?assertEqual(bitstring_to_base32(<<3>>), {ok, <<"3">>}),
?assertEqual(bitstring_to_base32(<<4>>), {ok, <<"4">>}),
?assertEqual(bitstring_to_base32(<<194>>), {ok, <<"62">>}),
?assertEqual(bitstring_to_base32(<<18446744073709551615:64/integer>>),
{ok, <<"FZZZZZZZZZZZZ">>}),
?assertEqual(bitstring_to_base32(<<42>>), {ok, <<"1A">>}).
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
-spec bitstring_to_base32(iolist() | binary()) -> {ok, string()}.
bitstring_to_base32(List)
when is_list(List) ->
bitstring_to_base32(list_to_binary(List));
bitstring_to_base32(<<0:3, A:5/integer>>) ->
{ok, struct(A)};
bitstring_to_base32(Bitstring)
when is_bitstring(Bitstring)->
Shift = bit_size(Bitstring) rem 5,
bitstring_to_base32_shift(Shift, Bitstring, <<>>).
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
% -spec bitstring_to_base32(_, _) -> ok.
bitstring_to_base32(<<>>, Buf) ->
{ok, Buf};
bitstring_to_base32(<<Head:5/integer, Tail/bitstring>>, Buf) ->
Base32 = struct(Head),
Return = <<Buf/bitstring, Base32/bitstring>>,
bitstring_to_base32(Tail, Return).
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
% -spec bitstring_to_base32_shift(_,_,_) -> ok.
bitstring_to_base32_shift(0, Bitstring, Buf) ->
bitstring_to_base32(Bitstring, Buf);
bitstring_to_base32_shift(Shift, Bitstring, Buf) ->
<<R:Shift/integer, Tail/bitstring>> = Bitstring,
Base32 = struct(R),
Return = <<Buf/bitstring, Base32/bitstring>>,
bitstring_to_base32(Tail, Return).
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
% -spec decode(Data) -> ok.
decode(Data) ->
base32_to_bitstring(Data).
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
base32_to_bitstring_test() ->
?assertEqual(base32_to_bitstring(<<"1A">>), {ok, <<42>>}),
?assertEqual(base32_to_bitstring(<<"FZZZZZZZZZZZZ">>),
{ok, <<18446744073709551615:64/integer>>}),
?assertEqual(base32_to_bitstring(<<"fZZZZZZZZZZZZ">>),
{ok, <<18446744073709551615:64/integer>>}),
?assertEqual(base32_to_bitstring(<<"FzzZZZZZZZZZZ">>),
{ok, <<18446744073709551615:64/integer>>}),
?assertEqual(base32_to_bitstring(<<"FZZZZZZZZZZzz">>),
{ok, <<18446744073709551615:64/integer>>}).
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
-spec base32_to_bitstring(string()) -> {ok, iolist() | binary()}.
base32_to_bitstring(List) when is_list(List) ->
base32_to_bitstring(list_to_binary(List));
base32_to_bitstring(Bitstring)
when is_bitstring(Bitstring)->
base32_to_bitstring(Bitstring, <<>>).
%%--------------------------------------------------------------------
%%
%%--------------------------------------------------------------------
% -spce base32_to_bitstring(_,_) -> ok.
base32_to_bitstring(<<>>, Buf) ->
Shift = 8 - (bit_size(Buf) rem 8),
base32_to_bitstring_shift(<<0:Shift, Buf/bitstring>>);
base32_to_bitstring(<<$-, Tail/bitstring>>, Buf) ->
base32_to_bitstring(Tail, Buf);
base32_to_bitstring(<<$->>, _) ->
{ok, <<>>};
base32_to_bitstring(<<Head/integer>>, <<>>) ->
Symbol = struct(<<Head>>),
{ok, <<0:3, Symbol:5/integer>>};
base32_to_bitstring(<<Head/integer, Tail/bitstring>>, Buf) ->
Symbol = struct(<<Head>>),
base32_to_bitstring(Tail, <<Buf/bitstring, Symbol:5/integer>>).
base32_to_bitstring_shift(<<_:8, Return/bitstring>>) ->
{ok, Return}.