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README.md
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README.md
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= berl32
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# berl32
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Quick and Dirty Crockford Base32 Erlang Implementation
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== Build
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## Build
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$ rebar3 compile
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== Encoding
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## Encoding
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> berl32:encode("*").
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{ok,<<"1A">>}
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> berl32:encode(<<18446744073709551615:64/integer>>).
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{ok, <<"FZZZZZZZZZZZZ">>}
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== Decoding
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## Decoding
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> berl32:decode(<<"1A">>).
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{ok,<<"*">>}
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> berl32:decode(<<"FZZZZZZZZZZZZZZ">>).
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{ok,<<"ÿÿÿÿÿÿÿÿÿ">>}
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== Todo
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## Todo
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* add checksum/control character support
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* add more unit test
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