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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>UBF Home Page</title><link rel="stylesheet" href="./docbook-xsl.css" type="text/css" /><meta name="generator" content="DocBook XSL Stylesheets V1.74.3" /></head><body><div class="article" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id2987327"></a>UBF Home Page</h2></div></div><hr /></div><p>UBF, a framework for Getting Erlang to talk to the outside world.
This document and the corresponding open-source code repositories are
based on Joe Armstrongs original UBF site and code with an MIT
license file added to the distribution. Since then, a large number of
enhancements and improvements have been added.</p><p>UBF is a language for transporting and describing complex data
structures across a network. It has three components:</p><div class="itemizedlist"><ul type="disc"><li>
UBF(a) is a "language neutral" data transport format, roughly
equivalent to well-formed XML.
</li><li>
UBF(b) is a programming langauge for describing types in UBF(a) and
protocols between clients and servers. This layer is typically
called the "protocol contract". UBF(b) is roughly equivalent to
Verified XML, XML-schemas, SOAP and WDSL.
</li><li>
UBF(c) is a meta-level protocol used between a UBF client and a UBF
server.
</li></ul></div><p><span class="strong"><strong>Documentation</strong></span></p><p>The <a class="ulink" href="http://github.com/norton/ubf" target="_top">UBF GitHub README</a> is a good
first step to get started quickly. Check the download, the build, and
the install instructions.</p><p>A new document <a class="ulink" href="ubf-user-guide.en.html" target="_top">UBF Users Guide</a> is
currently under construction. Reading the UBF Users Guide is
<span class="emphasis"><em>STRONGLY</em></span> recommended.</p><p>The documentation is in a state of change and improvement.
Contributions from the wider world are welcome. :-)</p></div></body></html>