Files
mercury/compiler/string_switch.m
Zoltan Somogyi d869c5505b Hide the events associated with the goals inserted by tabling transformations,
Estimated hours taken: 2
Branches: main

Hide the events associated with the goals inserted by tabling transformations,
since ordinary programmers shouldn't be exposed to the details of the
transformation. (A later diff will adjust the goal paths of the events
associated with the original code back to what they would have been without
the transformation.)

Add a new mdb command, unhide_events, that allows the programmer to expose
hidden events. This is intended for implementors only.

compiler/hlds_goal.m:
	Add a new goal feature, hide_debug_event. If a nonatomic goal has this
	feature, then the associated trace events will be hidden.

compiler/trace.m:
	Respect the new goal feature.

compiler/table_gen.m:
	Add the new goal feature to the compound goals created by tabling
	transformations.

compiler/code_gen.m:
compiler/dense_switch.m:
compiler/disj_gen.m:
compiler/ite_gen.m:
compiler/string_switch.m:
compiler/switch_gen.m:
compiler/tag_switch.m:
	Pass the required goal_info to trace.m, to allow it to hide events as
	required.

runtime/mercury_trace_base.[ch]:
	Add two global boolean variables. One says whether we are exposing
	hidden events, the other says whether we have ever exposed hidden
	events.

trace/mercury_trace.c:
	Hide hidden events, unless the programmer has asked for them to be
	exposed.

trace/mercury_trace_internal.c:
	Implement the unhide_events command.

	Make "dd" check whether we have ever exposed hidden events.

	Fix some unclear code in "print_optionals".

doc/user_guide.texi:
	Doument the unhide_events command.

doc/mdb_categories:
	Mention the unhide_events command.

tests/debugger/mdb_command_test.inp:
	Test the documentation of the unhide_events command.
2002-09-09 07:48:25 +00:00

253 lines
8.3 KiB
Mathematica

%-----------------------------------------------------------------------------%
% Copyright (C) 1994-2002 The University of Melbourne.
% This file may only be copied under the terms of the GNU General
% Public License - see the file COPYING in the Mercury distribution.
%-----------------------------------------------------------------------------%
% string_switch.m
% For switches on strings, we generate a hash table using open addressing
% to resolve hash conflicts.
% Author: fjh.
%-----------------------------------------------------------------------------%
:- module ll_backend__string_switch.
:- interface.
:- import_module parse_tree__prog_data.
:- import_module hlds__hlds_data, hlds__hlds_goal.
:- import_module ll_backend__llds, ll_backend__code_info.
:- import_module backend_libs__switch_util, backend_libs__code_model.
:- pred string_switch__generate(cases_list, prog_var, code_model,
can_fail, hlds_goal_info, label, branch_end, branch_end, code_tree,
code_info, code_info).
:- mode string_switch__generate(in, in, in, in, in, in, in, out, out, in, out)
is det.
%-----------------------------------------------------------------------------%
:- implementation.
:- import_module hlds__hlds_goal.
:- import_module hlds__hlds_llds.
:- import_module ll_backend__code_gen, ll_backend__trace.
:- import_module backend_libs__builtin_ops.
:- import_module libs__tree.
:- import_module bool, int, string, list, map, std_util, assoc_list, require.
string_switch__generate(Cases, Var, CodeModel, _CanFail, SwitchGoalInfo,
EndLabel, MaybeEnd0, MaybeEnd, Code) -->
code_info__produce_variable(Var, VarCode, VarRval),
code_info__acquire_reg(r, SlotReg),
code_info__acquire_reg(r, StringReg),
code_info__get_next_label(LoopLabel),
code_info__get_next_label(FailLabel),
code_info__get_next_label(JumpLabel),
code_info__get_next_cell_number(NextSlotsTableNo),
code_info__get_next_cell_number(StringTableNo),
{
% Determine how big to make the hash table.
% Currently we round the number of cases up to the nearest power
% of two, and then double it. This should hopefully ensure that
% we don't get too many hash collisions.
%
list__length(Cases, NumCases),
int__log2(NumCases, LogNumCases),
int__pow(2, LogNumCases, RoundedNumCases),
TableSize is 2 * RoundedNumCases,
HashMask is TableSize - 1,
% Compute the hash table
%
switch_util__string_hash_cases(Cases, HashMask, HashValsMap),
map__to_assoc_list(HashValsMap, HashValsList),
switch_util__calc_hash_slots(HashValsList, HashValsMap,
HashSlotsMap)
},
% Note that it is safe to release the registers now,
% even though we haven't yet generated all the code
% which uses them, because that code will be executed
% before the code for the cases (which might reuse those
% registers), and because that code is generated manually
% (below) so we don't need the reg info to be valid when
% we generate it.
code_info__release_reg(SlotReg),
code_info__release_reg(StringReg),
% Generate the code for when the hash lookup fails.
% This must be done before gen_hash_slots, since
% we want to use the exprn_info corresponding to
% the start of the switch, not to the end of the last case.
code_info__generate_failure(FailCode),
% Generate the code etc. for the hash table
%
string_switch__gen_hash_slots(0, TableSize, HashSlotsMap, CodeModel,
SwitchGoalInfo, FailLabel, EndLabel, MaybeEnd0, MaybeEnd,
Strings, Labels, NextSlots, SlotsCode),
% Generate code which does the hash table lookup
{
Reuse = no,
NextSlotsTable = create(0, NextSlots, uniform(no),
must_be_static, NextSlotsTableNo,
"string_switch_next_slots_table", Reuse),
StringTable = create(0, Strings, uniform(no),
must_be_static, StringTableNo,
"string_switch_string_table", Reuse),
HashLookupCode = node([
comment("hashed string switch") -
"",
assign(SlotReg, binop(&, unop(hash_string, VarRval),
const(int_const(HashMask)))) -
"compute the hash value of the input string",
label(LoopLabel) -
"begin hash chain loop",
assign(StringReg, binop(array_index(elem_type_string),
StringTable, lval(SlotReg))) -
"lookup the string for this hash slot",
if_val(binop(and, lval(StringReg),
binop(str_eq, lval(StringReg), VarRval)),
label(JumpLabel)) -
"did we find a match?",
assign(SlotReg, binop(array_index(elem_type_int),
NextSlotsTable, lval(SlotReg))) -
"not yet, so get next slot in hash chain",
if_val(binop(>=, lval(SlotReg), const(int_const(0))),
label(LoopLabel)) -
"keep searching until we reach the end of the chain",
label(FailLabel) -
"no match, so fail"
])
},
{
JumpCode = node([
label(JumpLabel) -
"we found a match",
computed_goto(lval(SlotReg), Labels) -
"jump to the corresponding code"
])
},
% Collect all the generated code fragments together
{ Code =
tree(VarCode,
tree(HashLookupCode,
tree(FailCode,
tree(JumpCode,
SlotsCode))))
}.
:- pred string_switch__gen_hash_slots(int, int, map(int, hash_slot),
code_model, hlds_goal_info, label, label, branch_end, branch_end,
list(maybe(rval)), list(label), list(maybe(rval)), code_tree,
code_info, code_info).
:- mode string_switch__gen_hash_slots(in, in, in, in, in, in, in,
in, out, out, out, out, out, in, out) is det.
string_switch__gen_hash_slots(Slot, TableSize, HashSlotMap, CodeModel,
SwitchGoalInfo, FailLabel, EndLabel, MaybeEnd0, MaybeEnd,
Strings, Labels, NextSlots, Code) -->
( { Slot = TableSize } ->
{
MaybeEnd = MaybeEnd0,
Strings = [],
Labels = [],
NextSlots = [],
Code = node([
label(EndLabel) - "end of hashed string switch"
])
}
;
string_switch__gen_hash_slot(Slot, TableSize, HashSlotMap,
CodeModel, SwitchGoalInfo, FailLabel, EndLabel,
MaybeEnd0, MaybeEnd1,
String, Label, NextSlot, SlotCode),
{ Slot1 is Slot + 1 },
{
Strings = [String | Strings0],
Labels = [Label | Labels0],
NextSlots = [NextSlot | NextSlots0],
Code = tree(SlotCode, Code0)
},
string_switch__gen_hash_slots(Slot1, TableSize, HashSlotMap,
CodeModel, SwitchGoalInfo, FailLabel, EndLabel,
MaybeEnd1, MaybeEnd,
Strings0, Labels0, NextSlots0, Code0)
).
:- pred string_switch__gen_hash_slot(int, int, map(int, hash_slot),
code_model, hlds_goal_info, label, label, branch_end, branch_end,
maybe(rval), label, maybe(rval), code_tree,
code_info, code_info).
:- mode string_switch__gen_hash_slot(in, in, in, in, in, in, in,
in, out, out, out, out, out, in, out) is det.
string_switch__gen_hash_slot(Slot, TblSize, HashSlotMap, CodeModel,
SwitchGoalInfo, FailLabel, EndLabel, MaybeEnd0, MaybeEnd,
yes(StringRval), Label, yes(NextSlotRval), Code) -->
( { map__search(HashSlotMap, Slot, hash_slot(Case, Next)) } ->
{ NextSlotRval = const(int_const(Next)) },
{ Case = case(_, ConsTag, _, Goal) },
{ ConsTag = string_constant(String0) ->
String = String0
;
error("string_switch__gen_hash_slots: string expected")
},
{ StringRval = const(string_const(String)) },
code_info__get_next_label(Label),
{ string__append_list(["case """, String, """"], Comment) },
{ LabelCode = node([
label(Label) - Comment
]) },
code_info__remember_position(BranchStart),
trace__maybe_generate_internal_event_code(Goal, SwitchGoalInfo,
TraceCode),
code_gen__generate_goal(CodeModel, Goal, GoalCode),
{ goal_info_get_store_map(SwitchGoalInfo, StoreMap) },
code_info__generate_branch_end(StoreMap, MaybeEnd0, MaybeEnd,
SaveCode),
(
{ string_switch__this_is_last_case(Slot, TblSize,
HashSlotMap) }
->
[]
;
code_info__reset_to_position(BranchStart)
),
{ FinishCode = node([
goto(label(EndLabel)) - "jump to end of switch"
]) },
{ Code =
tree(LabelCode,
tree(TraceCode,
tree(GoalCode,
tree(SaveCode,
FinishCode))))
}
;
{ MaybeEnd = MaybeEnd0 },
{ StringRval = const(int_const(0)) },
{ Label = FailLabel },
{ NextSlotRval = const(int_const(-2)) },
{ Code = empty }
).
:- pred string_switch__this_is_last_case(int, int, map(int, hash_slot)).
:- mode string_switch__this_is_last_case(in, in, in) is semidet.
string_switch__this_is_last_case(Slot, TableSize, Table) :-
Slot1 is Slot + 1,
( Slot1 >= TableSize ->
true
;
\+ map__contains(Table, Slot1),
string_switch__this_is_last_case(Slot1, TableSize, Table)
).
%-----------------------------------------------------------------------------%