mirror of
https://github.com/Mercury-Language/mercury.git
synced 2026-04-16 09:53:36 +00:00
Estimated hours taken: 0.1 runtime/engine.mod: Fix a small scoping error which broke grade `debug'.
345 lines
7.3 KiB
Modula-2
345 lines
7.3 KiB
Modula-2
/*
|
|
** Copyright (C) 1995 University of Melbourne.
|
|
** This file may only be copied under the terms of the GNU Library General
|
|
** Public License - see the file COPYING.LIB in the Mercury distribution.
|
|
*/
|
|
|
|
#include "imp.h"
|
|
#include "dummy.h"
|
|
|
|
#include <string.h>
|
|
|
|
#ifdef USE_GCC_NONLOCAL_GOTOS
|
|
|
|
#define LOCALS_SIZE 1024 /* amount of space to reserve for local vars */
|
|
#define MAGIC_MARKER 187 /* a random character */
|
|
#define MAGIC_MARKER_2 142 /* another random character */
|
|
|
|
#endif
|
|
|
|
static void init_registers(void);
|
|
|
|
#ifndef USE_GCC_NONLOCAL_GOTOS
|
|
static Code *engine_done(void);
|
|
static Code *engine_init_registers(void);
|
|
#endif
|
|
|
|
bool debugflag[MAXFLAG];
|
|
|
|
void init_engine(void)
|
|
{
|
|
init_memory();
|
|
init_registers();
|
|
|
|
#ifndef USE_GCC_NONLOCAL_GOTOS
|
|
make_label("engine_done", LABEL(engine_done));
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
** Initialize the virtual machine registers
|
|
*/
|
|
|
|
static void init_registers(void)
|
|
{
|
|
hp = heapmin;
|
|
sp = detstackmin;
|
|
maxfr = curfr = nondstackmin;
|
|
|
|
/* set up a buffer zone */
|
|
succip = ENTRY(do_not_reached);
|
|
mkframe("buffer_zone", 0, ENTRY(do_not_reached));
|
|
nondstackmin = maxfr;
|
|
|
|
save_transient_registers();
|
|
}
|
|
|
|
/*
|
|
** call_engine(Code *entry_point)
|
|
**
|
|
** This routine calls a Mercury routine from C.
|
|
**
|
|
** The called routine must be deterministic.
|
|
** The virtual machine registers must be set up correctly
|
|
** before the call.
|
|
**
|
|
** The called routine may invoke C functions; currently this
|
|
** is done by just invoking them directly, although that will
|
|
** have to change if we start using the caller-save registers.
|
|
**
|
|
** The called routine may invoke C functions which in turn
|
|
** invoke call_engine() to invoke invoke Mercury routines (which
|
|
** in turn invoke C functions which ... etc. ad infinitum.)
|
|
**
|
|
** There are two different implementations of this, one for gcc,
|
|
** and another portable version that works on standard ANSI C compilers.
|
|
*/
|
|
|
|
#ifdef USE_GCC_NONLOCAL_GOTOS
|
|
|
|
/* The gcc-specific version */
|
|
|
|
void call_engine(Code *entry_point)
|
|
{
|
|
/*
|
|
** Allocate some space for local variables in other
|
|
** procedures. This used to be done by just calling
|
|
** alloca(1024), but on the mips that just decrements the
|
|
** stack pointer, whereas local variables are referenced
|
|
** via the frame pointer, so it didn't work.
|
|
** This technique should work and should also be relatively portable,
|
|
** just so long as local variables and temporaries are allocated in
|
|
** the same way in every function.
|
|
*/
|
|
|
|
unsigned char locals[LOCALS_SIZE];
|
|
{
|
|
|
|
#ifndef SPEED
|
|
{
|
|
/* ensure that we only make the label once */
|
|
static bool initialized = FALSE;
|
|
|
|
if (!initialized)
|
|
{
|
|
make_label("engine_done", LABEL(engine_done));
|
|
initialized = TRUE;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
** restore any registers that get clobbered by the C function
|
|
** call mechanism
|
|
*/
|
|
|
|
restore_transient_registers();
|
|
|
|
/*
|
|
** We save the address of the locals in a global pointer to make
|
|
** sure that gcc can't optimize them away.
|
|
*/
|
|
|
|
global_pointer = locals;
|
|
|
|
#ifndef SPEED
|
|
memset((void *)locals, MAGIC_MARKER, LOCALS_SIZE);
|
|
#endif
|
|
debugmsg1("in `call_engine', locals at %p\n", (void *)locals);
|
|
|
|
/*
|
|
** Now just call the entry point
|
|
*/
|
|
|
|
noprof_call(entry_point, LABEL(engine_done));
|
|
|
|
Define_label(engine_done);
|
|
/*
|
|
** Save any registers which will get clobbered by the normal
|
|
** C function call / return mechanism
|
|
*/
|
|
|
|
save_transient_registers();
|
|
|
|
/*
|
|
** We need to ensure that there is at least one
|
|
** real function call in call_engine(), because
|
|
** otherwise gcc thinks that it doesn't need to
|
|
** restore the caller-save registers (such as
|
|
** the return address!) because it thinks call_engine() is
|
|
** a leaf routine which doesn't call anything else,
|
|
** and so it thinks that they won't have been clobbered.
|
|
**
|
|
** It might perhaps be cleaner or more robust to just longjmp() out.
|
|
*/
|
|
|
|
dummy_function_call();
|
|
debugmsg1("in label `engine_done', locals at %p\n", locals);
|
|
|
|
#ifndef SPEED
|
|
/*
|
|
** Check how much of the space we reserved for local variables
|
|
** was actually used.
|
|
*/
|
|
|
|
if (check_space)
|
|
{
|
|
int low = 0, high = LOCALS_SIZE;
|
|
int used_low, used_high;
|
|
|
|
while (low < high && locals[low] == MAGIC_MARKER)
|
|
low++;
|
|
while (low < high && locals[high - 1] == MAGIC_MARKER)
|
|
high--;
|
|
used_low = high;
|
|
used_high = LOCALS_SIZE - low;
|
|
printf("max locals used: %3d bytes (probably)\n",
|
|
min(high, LOCALS_SIZE - low));
|
|
printf("(low mark = %d, high mark = %d)\n", low, high);
|
|
}
|
|
#endif
|
|
|
|
}}
|
|
|
|
/* with nonlocal gotos, we don't save the previous locations */
|
|
void dump_prev_locations(void) {}
|
|
|
|
#else /* not USE_GCC_NONLOCAL_GOTOS */
|
|
|
|
/*
|
|
** The portable version
|
|
**
|
|
** To keep the main dispatch loop tight, instead of returning a null
|
|
** pointer to indicate when we've finished executing, we just longjmp()
|
|
** out.
|
|
**
|
|
** With register windows, we need to restore the registers to
|
|
** their initialized values from their saved copies.
|
|
** This must be done in a function engine_init_registers() rather
|
|
** than directly from call_engine() because otherwise their value
|
|
** would get mucked up because of the function call from call_engine().
|
|
*/
|
|
|
|
#include <setjmp.h>
|
|
|
|
static jmp_buf *engine_jmp_buf;
|
|
|
|
static Code *engine_done(void)
|
|
{
|
|
save_transient_registers();
|
|
|
|
debugmsg0("longjmping out...\n");
|
|
longjmp(*engine_jmp_buf, 1);
|
|
}
|
|
|
|
static Code *engine_init_registers(void)
|
|
{
|
|
restore_transient_registers();
|
|
succip = engine_done;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
** For debugging purposes, we keep a circular buffer of
|
|
** the last 40 locations that we jumped to. This is
|
|
** very useful for determining the cause of a crash,
|
|
** since it runs a lot faster than -dg.
|
|
*/
|
|
|
|
#define NUM_PREV_FPS 40
|
|
|
|
typedef void (*FuncPtr)(void);
|
|
typedef Code *Func(void);
|
|
|
|
static FuncPtr prev_fps[NUM_PREV_FPS];
|
|
static int prev_fp_index = 0;
|
|
|
|
void dump_prev_locations(void)
|
|
{
|
|
int i, pos;
|
|
|
|
#if defined(SPEED) && !defined(DEBUG_GOTOS)
|
|
if (tracedebug)
|
|
#endif
|
|
{
|
|
printf("previous %d locations:\n", NUM_PREV_FPS);
|
|
for (i = 0; i < NUM_PREV_FPS; i++) {
|
|
pos = (i + prev_fp_index) % NUM_PREV_FPS;
|
|
printlabel(prev_fps[pos]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void call_engine(Code *entry_point)
|
|
{
|
|
|
|
reg Func *fp;
|
|
jmp_buf curr_jmp_buf;
|
|
jmp_buf * volatile prev_jmp_buf;
|
|
|
|
/*
|
|
** Preserve the value of engine_jmp_buf on the C stack.
|
|
** This is so "C calls Mercury which calls C which calls Mercury" etc.
|
|
** will work.
|
|
*/
|
|
|
|
prev_jmp_buf = engine_jmp_buf;
|
|
engine_jmp_buf = &curr_jmp_buf;
|
|
|
|
/*
|
|
** Mark this as the spot to return to.
|
|
** On return, restore the saved value of engine_jmp_buf and then
|
|
** exit.
|
|
*/
|
|
|
|
if (setjmp(curr_jmp_buf))
|
|
{
|
|
debugmsg0("...caught longjmp\n");
|
|
engine_jmp_buf = prev_jmp_buf;
|
|
return;
|
|
}
|
|
|
|
/*
|
|
** Start up the actual engine.
|
|
** The loop is unrolled a bit for efficiency.
|
|
*/
|
|
|
|
fp = engine_init_registers;
|
|
fp = (*fp)();
|
|
fp = entry_point;
|
|
|
|
#if defined(SPEED) && !defined(DEBUG_GOTOS)
|
|
if (!tracedebug) {
|
|
for (;;)
|
|
{
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
}
|
|
} else
|
|
#endif
|
|
for (;;)
|
|
{
|
|
prev_fps[prev_fp_index] = (FuncPtr) fp;
|
|
|
|
if (++prev_fp_index >= NUM_PREV_FPS)
|
|
prev_fp_index = 0;
|
|
|
|
debuggoto(fp);
|
|
debugsreg();
|
|
fp = (*fp)();
|
|
}
|
|
}
|
|
#endif /* not USE_GCC_NONLOCAL_GOTOS */
|
|
|
|
BEGIN_MODULE(special_labels_module)
|
|
|
|
BEGIN_CODE
|
|
|
|
do_redo:
|
|
redo();
|
|
|
|
do_fail:
|
|
fail();
|
|
|
|
do_succeed:
|
|
succeed();
|
|
|
|
do_last_succeed:
|
|
succeed_discard();
|
|
|
|
do_not_reached:
|
|
printf("reached not_reached\n");
|
|
exit(1);
|
|
#ifndef USE_GCC_NONLOCAL_GOTOS
|
|
return 0;
|
|
#endif
|
|
|
|
END_MODULE
|