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It is often necessary to be certain that a thread has terminated before
the rest of the program can continue. In some cases, signalling that a
thread is ABOUT to terminate (using any synchronisation device)
is insufficient: even after the last piece of Mercury code has run,
the thread still has additional cleanup code to run, which might include
arbitrary code in thread-specific data destructors, etc.
Introduce a predicate to create a joinable native thread,
and a predicate to wait for that thread to terminate (joining).
Joinable threads are only implemented for C backends for now.
library/thread.m:
Add new predicates spawn_native_joinable and join_thread.
Add a internal type thread_handle.
Rename the internal type thread_id type to thread_desc,
as thread_id is too similar to thread_handle.
tests/hard_coded/Mmakefile:
tests/hard_coded/spawn_native_joinable.exp:
tests/hard_coded/spawn_native_joinable.exp2:
tests/hard_coded/spawn_native_joinable.m:
Add test case.
NEWS.md:
Announce changes.
111 lines
3.0 KiB
Mathematica
111 lines
3.0 KiB
Mathematica
%---------------------------------------------------------------------------%
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% vim: ts=4 sw=4 et ft=mercury
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%---------------------------------------------------------------------------%
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:- module spawn_native_joinable.
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:- interface.
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:- import_module io.
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:- pred main(io::di, io::uo) is cc_multi.
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%---------------------------------------------------------------------------%
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%---------------------------------------------------------------------------%
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:- implementation.
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:- import_module list.
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:- import_module maybe.
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:- import_module string.
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:- import_module thread.
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:- pragma foreign_decl("C", local, "
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#include <time.h>
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").
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%---------------------------------------------------------------------------%
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main(!IO) :-
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( if can_spawn_native then
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Options = init_thread_options,
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spawn_native_joinable(thread_proc("a"), Options, SpawnResA, !IO),
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msleep(100, !IO),
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spawn_native_joinable(thread_proc("b"), Options, SpawnResB, !IO),
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(
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SpawnResA = ok(ThreadA),
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(
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SpawnResB = ok(ThreadB),
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join_thread(ThreadA, JoinResA, !IO),
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join_thread(ThreadB, JoinResB, !IO),
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io.write_string("a join result: ", !IO),
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io.print_line(JoinResA, !IO),
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io.write_string("b join result: ", !IO),
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io.print_line(JoinResB, !IO)
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;
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SpawnResB = error(ErrorB),
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io.print_line(ErrorB, !IO),
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join_thread(ThreadA, _JoinResA, !IO)
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)
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;
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SpawnResA = error(ErrorA),
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io.print_line(ErrorA, !IO)
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)
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else
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io.write_string("spawn_native_joinable not supported\n", !IO)
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).
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:- type thread_output == {string, int}.
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:- pred thread_proc(string::in, joinable_thread(thread_output)::in,
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thread_output::out, io::di, io::uo) is cc_multi.
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thread_proc(Id, _Thread, Output, !IO) :-
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io.write_string(Id ++ " start\n", !IO),
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msleep(500, !IO),
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cc_multi_equal({Id, 1234}, Output),
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io.write_string(Id ++ " stop\n", !IO).
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%---------------------------------------------------------------------------%
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:- pred msleep(int::in, io::di, io::uo) is det.
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:- pragma foreign_proc("C",
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msleep(Msecs::in, _IO0::di, _IO::uo),
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[will_not_call_mercury, promise_pure, thread_safe, tabled_for_io,
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may_not_duplicate],
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"
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#ifdef MR_WIN32
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Sleep(Msecs);
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#else
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{
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struct timespec req;
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int err;
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req.tv_sec = 0;
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req.tv_nsec = Msecs * 1000000;
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do {
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err = nanosleep(&req, &req);
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} while (err == -1 && errno == EINTR);
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}
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#endif
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").
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:- pragma foreign_proc("C#",
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msleep(Msecs::in, _IO0::di, _IO::uo),
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[will_not_call_mercury, promise_pure, thread_safe, tabled_for_io],
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"
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System.Threading.Thread.Sleep(Msecs);
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").
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:- pragma foreign_proc("Java",
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msleep(Msecs::in, _IO0::di, _IO::uo),
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[will_not_call_mercury, promise_pure, thread_safe, tabled_for_io],
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"
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try {
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Thread.sleep(Msecs);
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} catch (InterruptedException e) {
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}
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").
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