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Estimated hours taken: 10 Branches: main This diff changes a few types from being defined as equivalent to a pair to being discriminated union types with their own function symbol. This was motivated by an error message (one of many, but the one that broke the camel's back) about "-" being used in an ambiguous manner. It will reduce the number of such messages in the future, and will make compiler data structures easier to inspect in the debugger. The most important type changed by far is hlds_goal, whose function symbol is now "hlds_goal". Second and third in importance are llds.instruction (function symbol "llds_instr") and prog_item.m's item_and_context (function symbol "item_and_context"). There are some others as well. In several places, I rearranged predicates to factor the deconstruction of goals into hlds_goal_expr and hlds_goal_into out of each clause into a single point. In many places, I changed variable names that used "Goal" to refer to just hlds_goal_exprs to use "GoalExpr" instead. I also changed variable names that used "Item" to refer to item_and_contexts to use "ItemAndContext" instead. This should make reading such code less confusing. I renamed some function symbols and predicates to avoid ambiguities. I only made one algorithmic change (at least intentionally). In assertion.m, comparing two goals for equality now ignores goal_infos for all kinds of goals, whereas previously it ignored them for most kinds of goals, but for shorthand goals it was insisting on them being equal. This seemed to me to be a bug. Pete, can you confirm this?
229 lines
9.1 KiB
Mathematica
229 lines
9.1 KiB
Mathematica
%-----------------------------------------------------------------------------%
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% vim: ft=mercury ts=4 sw=4 et
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%-----------------------------------------------------------------------------%
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% Copyright (C) 1994-2007 The University of Melbourne.
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% This file may only be copied under the terms of the GNU General
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% Public License - see the file COPYING in the Mercury distribution.
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%-----------------------------------------------------------------------------%
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%
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% File: string_switch.m.
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% Author: fjh.
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%
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% For switches on strings, we generate a hash table using open addressing
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% to resolve hash conflicts.
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%
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%-----------------------------------------------------------------------------%
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:- module ll_backend.string_switch.
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:- interface.
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:- import_module backend_libs.switch_util.
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:- import_module hlds.code_model.
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:- import_module hlds.hlds_goal.
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:- import_module ll_backend.code_info.
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:- import_module ll_backend.llds.
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:- import_module parse_tree.prog_data.
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:- pred generate_string_switch(cases_list::in, prog_var::in, code_model::in,
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can_fail::in, hlds_goal_info::in, label::in,
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branch_end::in, branch_end::out, code_tree::out,
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code_info::in, code_info::out) is det.
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%-----------------------------------------------------------------------------%
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%-----------------------------------------------------------------------------%
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:- implementation.
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:- import_module backend_libs.builtin_ops.
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:- import_module hlds.hlds_data.
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:- import_module hlds.hlds_goal.
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:- import_module hlds.hlds_llds.
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:- import_module libs.compiler_util.
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:- import_module libs.tree.
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:- import_module ll_backend.code_gen.
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:- import_module ll_backend.trace_gen.
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:- import_module int.
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:- import_module list.
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:- import_module map.
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:- import_module maybe.
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:- import_module pair.
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:- import_module string.
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%-----------------------------------------------------------------------------%
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generate_string_switch(Cases, Var, CodeModel, _CanFail, SwitchGoalInfo,
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EndLabel, !MaybeEnd, Code, !CI) :-
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code_info.produce_variable(Var, VarCode, VarRval, !CI),
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code_info.acquire_reg(reg_r, SlotReg, !CI),
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code_info.acquire_reg(reg_r, StringReg, !CI),
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code_info.get_next_label(LoopLabel, !CI),
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code_info.get_next_label(FailLabel, !CI),
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code_info.get_next_label(JumpLabel, !CI),
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% Determine how big to make the hash table. Currently we round the number
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% of cases up to the nearest power of two, and then double it.
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% This should hopefully ensure that we don't get too many hash collisions.
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list.length(Cases, NumCases),
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int.log2(NumCases, LogNumCases),
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int.pow(2, LogNumCases, RoundedNumCases),
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TableSize = 2 * RoundedNumCases,
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HashMask = TableSize - 1,
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% Compute the hash table.
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switch_util.string_hash_cases(Cases, HashMask, HashValsMap),
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map.to_assoc_list(HashValsMap, HashValsList),
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switch_util.calc_hash_slots(HashValsList, HashValsMap, HashSlotsMap),
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% Note that it is safe to release the registers now, even though we haven't
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% yet generated all the code which uses them, because that code will be
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% executed before the code for the cases (which might reuse those
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% registers), and because that code is generated manually (below)
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% so we don't need the reg info to be valid when we generate it.
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code_info.release_reg(SlotReg, !CI),
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code_info.release_reg(StringReg, !CI),
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% Generate the code for when the hash lookup fails. This must be done
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% before gen_hash_slots, since we want to use the exprn_info corresponding
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% to the start of the switch, not to the end of the last case.
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code_info.generate_failure(FailCode, !CI),
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% Generate the code etc. for the hash table.
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gen_hash_slots(0, TableSize, HashSlotsMap, CodeModel, SwitchGoalInfo,
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FailLabel, EndLabel, !MaybeEnd, Strings, Labels, NextSlots,
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SlotsCode, !CI),
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% Generate code which does the hash table lookup
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(
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add_scalar_static_cell_natural_types(NextSlots, NextSlotsTableAddr,
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!CI),
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NextSlotsTable = const(llconst_data_addr(NextSlotsTableAddr, no)),
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add_scalar_static_cell_natural_types(Strings, StringTableAddr, !CI),
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StringTable = const(llconst_data_addr(StringTableAddr, no)),
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HashLookupCode = node([
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llds_instr(comment("hashed string switch"), ""),
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llds_instr(assign(SlotReg,
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binop(bitwise_and, unop(hash_string, VarRval),
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const(llconst_int(HashMask)))),
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"compute the hash value of the input string"),
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llds_instr(label(LoopLabel), "begin hash chain loop"),
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llds_instr(assign(StringReg,
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binop(array_index(elem_type_string),
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StringTable, lval(SlotReg))),
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"lookup the string for this hash slot"),
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llds_instr(if_val(binop(logical_and, lval(StringReg),
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binop(str_eq, lval(StringReg), VarRval)),
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code_label(JumpLabel)),
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"did we find a match?"),
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llds_instr(assign(SlotReg,
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binop(array_index(elem_type_int),
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NextSlotsTable, lval(SlotReg))),
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"not yet, so get next slot in hash chain"),
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llds_instr(
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if_val(binop(int_ge, lval(SlotReg), const(llconst_int(0))),
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code_label(LoopLabel)),
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"keep searching until we reach the end of the chain"),
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llds_instr(label(FailLabel), "no match, so fail")
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])
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),
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JumpCode = node([
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llds_instr(label(JumpLabel), "we found a match"),
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llds_instr(computed_goto(lval(SlotReg), Labels),
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"jump to the corresponding code")
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]),
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Code = tree_list([VarCode, HashLookupCode, FailCode, JumpCode, SlotsCode]).
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:- pred gen_hash_slots(int::in, int::in,
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map(int, hash_slot)::in, code_model::in, hlds_goal_info::in, label::in,
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label::in, branch_end::in, branch_end::out,
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list(rval)::out, list(label)::out, list(rval)::out, code_tree::out,
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code_info::in, code_info::out) is det.
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gen_hash_slots(Slot, TableSize, HashSlotMap, CodeModel, SwitchGoalInfo,
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FailLabel, EndLabel, !MaybeEnd, Strings, Labels, NextSlots,
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Code, !CI) :-
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( Slot = TableSize ->
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Strings = [],
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Labels = [],
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NextSlots = [],
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Code = node([
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llds_instr(label(EndLabel), "end of hashed string switch")
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])
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;
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gen_hash_slot(Slot, TableSize, HashSlotMap, CodeModel, SwitchGoalInfo,
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FailLabel, EndLabel, !MaybeEnd, String, Label, NextSlot,
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SlotCode, !CI),
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Slot1 = Slot + 1,
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gen_hash_slots(Slot1, TableSize, HashSlotMap, CodeModel,
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SwitchGoalInfo, FailLabel, EndLabel, !MaybeEnd, Strings0, Labels0,
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NextSlots0, Code0, !CI),
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Strings = [String | Strings0],
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Labels = [Label | Labels0],
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NextSlots = [NextSlot | NextSlots0],
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Code = tree(SlotCode, Code0)
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).
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:- pred gen_hash_slot(int::in, int::in, map(int, hash_slot)::in,
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code_model::in, hlds_goal_info::in, label::in, label::in,
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branch_end::in, branch_end::out, rval::out, label::out, rval::out,
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code_tree::out, code_info::in, code_info::out) is det.
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gen_hash_slot(Slot, TblSize, HashSlotMap, CodeModel, SwitchGoalInfo, FailLabel,
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EndLabel, !MaybeEnd, StringRval, Label, NextSlotRval, Code, !CI) :-
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( map.search(HashSlotMap, Slot, hash_slot(Case, Next)) ->
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NextSlotRval = const(llconst_int(Next)),
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Case = extended_case(_, ConsTag, _, Goal),
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( ConsTag = string_tag(String0) ->
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String = String0
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;
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unexpected(this_file, "gen_hash_slots: string expected")
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),
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StringRval = const(llconst_string(String)),
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code_info.get_next_label(Label, !CI),
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string.append_list(["case """, String, """"], Comment),
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LabelCode = node([llds_instr(label(Label), Comment)]),
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code_info.remember_position(!.CI, BranchStart),
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maybe_generate_internal_event_code(Goal, SwitchGoalInfo, TraceCode,
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!CI),
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code_gen.generate_goal(CodeModel, Goal, GoalCode, !CI),
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goal_info_get_store_map(SwitchGoalInfo, StoreMap),
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code_info.generate_branch_end(StoreMap, !MaybeEnd, SaveCode, !CI),
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( this_is_last_case(Slot, TblSize, HashSlotMap) ->
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true
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;
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code_info.reset_to_position(BranchStart, !CI)
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),
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FinishCode = node([
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llds_instr(goto(code_label(EndLabel)), "jump to end of switch")
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]),
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Code = tree_list([LabelCode, TraceCode, GoalCode, SaveCode,
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FinishCode])
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;
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StringRval = const(llconst_int(0)),
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Label = FailLabel,
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NextSlotRval = const(llconst_int(-2)),
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Code = empty
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).
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:- pred this_is_last_case(int::in, int::in, map(int, hash_slot)::in)
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is semidet.
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this_is_last_case(Slot, TableSize, Table) :-
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Slot1 = Slot + 1,
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( Slot1 >= TableSize ->
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true
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;
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\+ map.contains(Table, Slot1),
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this_is_last_case(Slot1, TableSize, Table)
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).
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%-----------------------------------------------------------------------------%
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:- func this_file = string.
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this_file = "string_switch.m".
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%-----------------------------------------------------------------------------%
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