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Estimated hours taken: 4 Branches: main Add MR_ prefixes to the remaining non-prefixed symbols. This change will require all workspaces to be updated The compiler will start generating references to MR_TRUE, MR_bool, etc., which are not defined in the old runtime header files. runtime/mercury_std.h: Add MR_ prefixes to bool, TRUE, FALSE, max, min, streq, strdiff, strtest, strntest, strneq, strndiff, strntest, NO_RETURN. Delete a commented out definition of `reg'. runtime/mercury_tags.h: Add an MR_ prefix to TAGBITS. configure.in: runtime/mercury_goto.h: runtime/machdeps/i386_regs.h/mercury_goto.h: Add an MR_ prefix to PIC. runtime/mercury_conf_param.h: Allow non-prefixed PIC and HIGHTAGS to be defined on the command line. runtime/mercury_bootstrap.h: Add backwards compatibility definitions. RESERVED_MACRO_NAMES: Remove the renamed macros. compiler/export.m: compiler/ml_code_gen.m: Use MR_bool rather than MR_Bool (MR_Bool is meant to be for references to the Mercury type bool__bool). runtime/mercury_types.h: Add a comment the MR_Bool is for references to bool__bool. */*.c: */*.h: */*.m: Add MR_ prefixes.
725 lines
20 KiB
C
725 lines
20 KiB
C
/*
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INIT mercury_sys_init_engine
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ENDINIT
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*/
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/*
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** Copyright (C) 1993-2001 The University of Melbourne.
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** This file may only be copied under the terms of the GNU Library General
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** Public License - see the file COPYING.LIB in the Mercury distribution.
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*/
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#include "mercury_imp.h"
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#include <stdio.h>
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#include <string.h>
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#include <setjmp.h>
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#include "mercury_engine.h"
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#include "mercury_memory_zones.h" /* for MR_create_zone() */
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#include "mercury_memory_handlers.h" /* for MR_default_handler() */
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#include "mercury_dummy.h"
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#ifdef MR_USE_GCC_NONLOCAL_GOTOS
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#define LOCALS_SIZE 10024 /* amount of space to reserve for local vars */
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#define MAGIC_MARKER 187 /* a random character */
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#define MAGIC_MARKER_2 142 /* another random character */
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#endif
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static void call_engine_inner(MR_Code *entry_point) MR_NO_RETURN;
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#ifndef MR_USE_GCC_NONLOCAL_GOTOS
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static MR_Code *engine_done(void);
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static MR_Code *engine_init_registers(void);
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#endif
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MR_bool MR_debugflag[MR_MAXFLAG];
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#ifndef MR_THREAD_SAFE
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MercuryEngine MR_engine_base;
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#endif
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/*---------------------------------------------------------------------------*/
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/*
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** init_engine() calls init_memory() which sets up all the necessary
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** stuff for allocating memory-zones and other runtime areas (such as
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** the zone structures and context structures).
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*/
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void
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MR_init_engine(MercuryEngine *eng)
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{
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/*
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** First, ensure that the truly global stuff has been initialized
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** (if it was already initialized, this does nothing).
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*/
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MR_init_memory();
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#if !defined(MR_USE_GCC_NONLOCAL_GOTOS) && !defined(MR_HIGHLEVEL_CODE)
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{
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static MR_bool made_engine_done_label = MR_FALSE;
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if (!made_engine_done_label) {
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MR_make_label("engine_done", MR_LABEL(engine_done),
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engine_done);
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made_engine_done_label = MR_TRUE;
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}
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}
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#endif
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/*
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** Second, initialize the per-engine (i.e. normally per Posix thread)
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** stuff.
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*/
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#ifndef MR_CONSERVATIVE_GC
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eng->MR_eng_heap_zone = MR_create_zone("heap", 1, MR_heap_size,
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MR_next_offset(), MR_heap_zone_size,
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MR_default_handler);
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eng->MR_eng_hp = eng->MR_eng_heap_zone->min;
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#ifdef MR_NATIVE_GC
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eng->MR_eng_heap_zone2 = MR_create_zone("heap2", 1, MR_heap_size,
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MR_next_offset(), MR_heap_zone_size,
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MR_default_handler);
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#ifdef MR_DEBUG_AGC_PRINT_VARS
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eng->MR_eng_debug_heap_zone = MR_create_zone("debug_heap", 1,
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MR_debug_heap_size, MR_next_offset(),
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MR_debug_heap_zone_size, MR_default_handler);
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#endif
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#endif
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eng->MR_eng_solutions_heap_zone = MR_create_zone("solutions_heap", 1,
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MR_solutions_heap_size, MR_next_offset(),
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MR_solutions_heap_zone_size, MR_default_handler);
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eng->MR_eng_sol_hp = eng->MR_eng_solutions_heap_zone->min;
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eng->MR_eng_global_heap_zone = MR_create_zone("global_heap", 1,
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MR_global_heap_size, MR_next_offset(),
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MR_global_heap_zone_size, MR_default_handler);
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eng->MR_eng_global_hp = eng->MR_eng_global_heap_zone->min;
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#endif
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#ifdef MR_THREAD_SAFE
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eng->MR_eng_owner_thread = pthread_self();
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eng->MR_eng_c_depth = 0;
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eng->MR_eng_saved_owners = NULL;
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#endif
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/*
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** Finally, allocate an initial context (Mercury thread)
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** in the engine and initialize the per-context stuff.
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*/
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eng->MR_eng_this_context = MR_create_context();
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}
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/*---------------------------------------------------------------------------*/
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void MR_finalize_engine(MercuryEngine *eng)
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{
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/*
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** XXX there are lots of other resources in MercuryEngine that
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** might need to be finalized.
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*/
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MR_destroy_context(eng->MR_eng_this_context);
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}
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/*---------------------------------------------------------------------------*/
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MercuryEngine *
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MR_create_engine(void)
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{
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MercuryEngine *eng;
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/*
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** We need to use MR_GC_NEW_UNCOLLECTABLE() here,
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** rather than MR_GC_NEW(), since the engine pointer
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** will normally be stored in thread-local storage, which is
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** not traced by the conservative garbage collector.
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*/
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eng = MR_GC_NEW_UNCOLLECTABLE(MercuryEngine);
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MR_init_engine(eng);
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return eng;
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}
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void
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MR_destroy_engine(MercuryEngine *eng)
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{
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MR_finalize_engine(eng);
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MR_GC_free(eng);
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}
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/*---------------------------------------------------------------------------*/
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/*
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** MR_Word *
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** MR_call_engine(MR_Code *entry_point, MR_bool catch_exceptions)
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**
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** This routine calls a Mercury routine from C.
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**
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** The called routine should be det/semidet/cc_multi/cc_nondet.
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**
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** If the called routine returns normally (this includes the case of a
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** semidet/cc_nondet routine failing, i.e. returning with
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** MR_r1 = MR_FALSE), then MR_call_engine() will return NULL.
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**
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** If the called routine exits by throwing an exception, then the
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** behaviour depends on the `catch_exceptions' flag.
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** if `catch_exceptions' is true, then MR_call_engine() will return the
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** Mercury exception object thrown. If `catch_exceptions' is false,
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** then MR_call_engine() will not return; instead, the code for `throw'
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** will unwind the stacks (including the C stack) back to the nearest
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** enclosing exception handler.
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**
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** The virtual machine registers must be set up correctly before the call
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** to MR_call_engine(). Specifically, the non-transient real registers
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** must have valid values, and the fake_reg copies of the transient
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** (register window) registers must have valid values; call_engine()
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** will call MR_restore_transient_registers() and will then assume that
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** all the registers have been correctly set up.
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**
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** call_engine() will call MR_save_registers() before returning.
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** That will copy the real registers we use to the fake_reg array.
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**
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** Beware, however, that if you are planning to return to C code that did
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** not #include "mercury_regs.h" (directly or via e.g. "mercury_imp.h"),
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** and you have fiddled with the Mercury registers or invoked
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** call_engine() or anything like that, then you will need to
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** save the real registers that C is using before modifying the
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** Mercury registers and then restore them afterwards.
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**
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** The called routine may invoke C functions; currently this
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** is done by just invoking them directly, although that will
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** have to change if we start using the caller-save registers.
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**
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** The called routine may invoke C functions which in turn
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** invoke call_engine() to invoke invoke Mercury routines (which
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** in turn invoke C functions which ... etc. ad infinitum.)
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**
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** MR_call_engine() calls setjmp() and then invokes call_engine_inner()
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** which does the real work. call_engine_inner() exits by calling
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** longjmp() to return to MR_call_engine(). There are two
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** different implementations of call_engine_inner(), one for gcc,
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** and another portable version that works on standard ANSI C compilers.
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*/
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MR_Word *
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MR_call_engine(MR_Code *entry_point, MR_bool catch_exceptions)
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{
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jmp_buf curr_jmp_buf;
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jmp_buf * volatile prev_jmp_buf;
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#if defined(MR_MPROF_PROFILE_TIME)
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MR_Code * volatile prev_proc;
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#endif
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/*
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** Preserve the value of MR_ENGINE(MR_eng_jmp_buf) on the C stack.
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** This is so "C calls Mercury which calls C which calls Mercury" etc.
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** will work.
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*/
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MR_restore_transient_registers();
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prev_jmp_buf = MR_ENGINE(MR_eng_jmp_buf);
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MR_ENGINE(MR_eng_jmp_buf) = &curr_jmp_buf;
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/*
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** Create an exception handler frame on the nondet stack
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** so that we can catch and return Mercury exceptions.
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*/
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if (catch_exceptions) {
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MR_create_exception_handler("call_engine",
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MR_C_LONGJMP_HANDLER, 0, MR_ENTRY(MR_do_fail));
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}
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/*
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** Mark this as the spot to return to.
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*/
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#ifdef MR_DEBUG_JMPBUFS
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printf("engine setjmp %p\n", curr_jmp_buf);
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#endif
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if (setjmp(curr_jmp_buf)) {
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MR_Word * this_frame;
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MR_Word * exception;
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#ifdef MR_DEBUG_JMPBUFS
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printf("engine caught jmp %p %p\n",
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prev_jmp_buf, MR_ENGINE(MR_eng_jmp_buf));
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#endif
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MR_debugmsg0("...caught longjmp\n");
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/*
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** On return,
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** set MR_prof_current_proc to be the caller proc again
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** (if time profiling is enabled),
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** restore the registers (since longjmp may clobber them),
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** and restore the saved value of MR_ENGINE(MR_eng_jmp_buf).
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*/
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MR_update_prof_current_proc(prev_proc);
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MR_restore_registers();
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MR_ENGINE(MR_eng_jmp_buf) = prev_jmp_buf;
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if (catch_exceptions) {
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/*
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** Figure out whether or not we got an exception.
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** If we got an exception, then all of the necessary
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** cleanup such as stack unwinding has already been
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** done, so all we have to do here is to return the
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** exception.
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*/
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exception = MR_ENGINE(MR_eng_exception);
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if (exception != NULL) {
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return exception;
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}
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/*
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** If we added an exception hander, but we didn't
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** get an exception, then we need to remove the
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** exception handler frames from the nondet stack
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** and prune the trail ticket allocated by
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** MR_create_exception_handler().
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*/
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this_frame = MR_curfr;
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MR_maxfr = MR_prevfr_slot(this_frame);
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MR_curfr = MR_succfr_slot(this_frame);
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#ifdef MR_USE_TRAIL
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MR_prune_ticket();
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#endif
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}
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return NULL;
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}
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MR_ENGINE(MR_eng_jmp_buf) = &curr_jmp_buf;
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/*
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** If call profiling is enabled, and this is a case of
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** Mercury calling C code which then calls Mercury,
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** then we record the Mercury caller / Mercury callee pair
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** in the table of call counts, if possible.
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*/
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#ifdef MR_MPROF_PROFILE_CALLS
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#ifdef MR_MPROF_PROFILE_TIME
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if (MR_prof_current_proc != NULL) {
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MR_PROFILE(entry_point, MR_prof_current_proc);
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}
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#else
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/*
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** XXX There's not much we can do in this case
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** to keep the call counts accurate, since
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** we don't know who the caller is.
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*/
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#endif
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#endif /* MR_MPROF_PROFILE_CALLS */
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/*
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** If time profiling is enabled, then we need to
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** save MR_prof_current_proc so that we can restore it
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** when we return. We must then set MR_prof_current_proc
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** to the procedure that we are about to call.
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**
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** We do this last thing before calling call_engine_inner(),
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** since we want to credit as much as possible of the time
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** in C code to the caller, not to the callee.
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** Note that setting and restoring MR_prof_current_proc
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** here in call_engine() means that time in call_engine_inner()
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** unfortunately gets credited to the callee.
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** That is not ideal, but we can't move this code into
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** call_engine_inner() since call_engine_inner() can't
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** have any local variables and this code needs the
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** `prev_proc' local variable.
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*/
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#ifdef MR_MPROF_PROFILE_TIME
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prev_proc = MR_prof_current_proc;
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MR_set_prof_current_proc(entry_point);
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#endif
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call_engine_inner(entry_point);
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}
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#ifdef MR_USE_GCC_NONLOCAL_GOTOS
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/* The gcc-specific version */
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static void
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call_engine_inner(MR_Code *entry_point)
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{
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/*
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** Allocate some space for local variables in other
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** procedures. This is done because we may jump into the middle
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** of a C function, which may assume that space on the stack
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** has already beened allocated for its variables. Such space
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** would generally be used for expression temporary variables.
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** How did we arrive at the correct value of LOCALS_SIZE?
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** Good question. I think it's more voodoo than science.
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**
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** This used to be done by just calling
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** alloca(LOCALS_SIZE), but on the mips that just decrements the
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** stack pointer, whereas local variables are referenced
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** via the frame pointer, so it didn't work.
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** This technique should work and should be vaguely portable,
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** just so long as local variables and temporaries are allocated in
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** the same way in every function.
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**
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** WARNING!
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** Do not add local variables to call_engine_inner that you expect
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** to remain live across Mercury execution - Mercury execution will
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** scribble on the stack frame for this function.
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*/
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unsigned char locals[LOCALS_SIZE];
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{
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#ifdef MR_LOWLEVEL_DEBUG
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{
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/* ensure that we only make the label once */
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static MR_bool initialized = MR_FALSE;
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if (!initialized)
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{
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MR_make_label("engine_done", MR_LABEL(engine_done),
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engine_done);
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initialized = MR_TRUE;
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}
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}
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#endif
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/*
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** restore any registers that get clobbered by the C function
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** call mechanism
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*/
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MR_restore_transient_registers();
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/*
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** We save the address of the locals in a global pointer to make
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** sure that gcc can't optimize them away.
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*/
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MR_global_pointer = locals;
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#ifdef MR_LOWLEVEL_DEBUG
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memset((void *)locals, MAGIC_MARKER, LOCALS_SIZE);
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#endif
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MR_debugmsg1("in `call_engine_inner', locals at %p\n", (void *)locals);
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/*
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** We need to ensure that there is at least one
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** real function call in call_engine_inner(), because
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** otherwise gcc thinks that it doesn't need to
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** restore the caller-save registers (such as
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** the return address!) because it thinks call_engine_inner() is
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** a leaf routine which doesn't call anything else,
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** and so it thinks that they won't have been clobbered.
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**
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** This probably isn't necessary now that we exit from this function
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** using longjmp(), but it doesn't do much harm, so I'm leaving it in.
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**
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** Also for gcc versions >= egcs1.1, we need to ensure that
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** there is at least one jump to an unknown label.
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*/
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goto *MR_dummy_identify_function(&&dummy_label);
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dummy_label:
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/*
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** Increment the number of times we've entered this
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** engine from C, and mark the current context as being
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** owned by this thread.
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*/
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#ifdef MR_THREAD_SAFE
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MR_ENGINE(MR_eng_c_depth)++;
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{
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MercuryThreadList *new_element;
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new_element = MR_GC_NEW(MercuryThreadList);
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new_element->thread =
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MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread;
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new_element->next = MR_ENGINE(MR_eng_saved_owners);
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MR_ENGINE(MR_eng_saved_owners) = new_element;
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}
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MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread =
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MR_ENGINE(MR_eng_owner_thread);
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#endif
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/*
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** Now just call the entry point
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*/
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MR_noprof_call(entry_point, MR_LABEL(engine_done));
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MR_define_label(engine_done);
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/*
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** Decrement the number of times we've entered this
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** engine from C and restore the owning thread in
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** the current context.
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*/
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#ifdef MR_THREAD_SAFE
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assert(MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread
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== MR_ENGINE(MR_eng_owner_thread));
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MR_ENGINE(MR_eng_c_depth)--;
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{
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MercuryThreadList *tmp;
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MercuryThread val;
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tmp = MR_ENGINE(MR_eng_saved_owners);
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if (tmp != NULL)
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{
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val = tmp->thread;
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MR_ENGINE(MR_eng_saved_owners) = tmp->next;
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MR_GC_free(tmp);
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} else {
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val = 0;
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}
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MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread = val;
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}
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#endif
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MR_debugmsg1("in label `engine_done', locals at %p\n", locals);
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#ifdef MR_LOWLEVEL_DEBUG
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/*
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** Check how much of the space we reserved for local variables
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** was actually used.
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*/
|
|
|
|
if (MR_check_space) {
|
|
int low = 0, high = LOCALS_SIZE;
|
|
int used_low, used_high;
|
|
|
|
while (low < high && locals[low] == MAGIC_MARKER) {
|
|
low++;
|
|
}
|
|
while (low < high && locals[high - 1] == MAGIC_MARKER) {
|
|
high--;
|
|
}
|
|
used_low = high;
|
|
used_high = LOCALS_SIZE - low;
|
|
printf("max locals used: %3d bytes (probably)\n",
|
|
MR_min(high, LOCALS_SIZE - low));
|
|
printf("(low mark = %d, high mark = %d)\n", low, high);
|
|
}
|
|
#endif /* MR_LOWLEVEL_DEBUG */
|
|
|
|
/*
|
|
** Despite the above precautions with allocating a large chunk
|
|
** of unused stack space, the return address may still have been
|
|
** stored on the top of the stack, past our dummy locals,
|
|
** where it may have been clobbered.
|
|
** Hence the only safe way to exit is with longjmp().
|
|
**
|
|
** Since longjmp() may clobber the registers, we need to
|
|
** save them first.
|
|
*/
|
|
MR_ENGINE(MR_eng_exception) = NULL;
|
|
MR_save_registers();
|
|
|
|
#ifdef MR_DEBUG_JMPBUFS
|
|
printf("engine longjmp %p\n", MR_ENGINE(MR_eng_jmp_buf));
|
|
#endif
|
|
|
|
MR_debugmsg0("longjmping out...\n");
|
|
longjmp(*(MR_ENGINE(MR_eng_jmp_buf)), 1);
|
|
}} /* end call_engine_inner() */
|
|
|
|
/* with nonlocal gotos, we don't save the previous locations */
|
|
void
|
|
MR_dump_prev_locations(void) {}
|
|
|
|
#else /* not MR_USE_GCC_NONLOCAL_GOTOS */
|
|
|
|
/*
|
|
** The portable version
|
|
**
|
|
** To keep the main dispatch loop tight, instead of returning a null
|
|
** pointer to indicate when we've finished executing, we just longjmp()
|
|
** out. We need to save the registers before calling longjmp(),
|
|
** since doing a longjmp() might clobber them.
|
|
**
|
|
** With register windows, we need to restore the registers to
|
|
** their initialized values from their saved copies.
|
|
** This must be done in a function engine_init_registers() rather
|
|
** than directly from call_engine_inner() because otherwise their value
|
|
** would get mucked up because of the function call from call_engine_inner().
|
|
*/
|
|
|
|
static MR_Code *
|
|
engine_done(void)
|
|
{
|
|
MR_ENGINE(MR_eng_exception) = NULL;
|
|
MR_save_registers();
|
|
MR_debugmsg0("longjmping out...\n");
|
|
longjmp(*(MR_ENGINE(MR_eng_jmp_buf)), 1);
|
|
}
|
|
|
|
static MR_Code *
|
|
engine_init_registers(void)
|
|
{
|
|
MR_restore_transient_registers();
|
|
MR_succip = (MR_Code *) engine_done;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
** For debugging purposes, we keep a circular buffer of
|
|
** the last 40 locations that we jumped to. This is
|
|
** very useful for determining the cause of a crash,
|
|
** since it runs a lot faster than -dg.
|
|
*/
|
|
|
|
#define NUM_PREV_FPS 40
|
|
|
|
typedef MR_Code *Func(void);
|
|
|
|
static MR_Code *prev_fps[NUM_PREV_FPS];
|
|
static int prev_fp_index = 0;
|
|
|
|
void
|
|
MR_dump_prev_locations(void)
|
|
{
|
|
int i, pos;
|
|
|
|
#if !defined(MR_DEBUG_GOTOS)
|
|
if (MR_tracedebug)
|
|
#endif
|
|
{
|
|
printf("previous %d locations:\n", NUM_PREV_FPS);
|
|
for (i = 0; i < NUM_PREV_FPS; i++) {
|
|
pos = (i + prev_fp_index) % NUM_PREV_FPS;
|
|
MR_printlabel(stdout, prev_fps[pos]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
call_engine_inner(MR_Code *entry_point)
|
|
{
|
|
register Func *fp;
|
|
|
|
/*
|
|
** Start up the actual engine.
|
|
** The loop is unrolled a bit for efficiency.
|
|
*/
|
|
|
|
fp = engine_init_registers;
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) entry_point;
|
|
|
|
#if !defined(MR_DEBUG_GOTOS)
|
|
if (!MR_tracedebug) {
|
|
for (;;)
|
|
{
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) (*fp)();
|
|
fp = (Func *) (*fp)();
|
|
}
|
|
} else
|
|
#endif
|
|
for (;;)
|
|
{
|
|
prev_fps[prev_fp_index] = (MR_Code *) fp;
|
|
|
|
if (++prev_fp_index >= NUM_PREV_FPS)
|
|
prev_fp_index = 0;
|
|
|
|
MR_debuggoto(fp);
|
|
MR_debugsreg();
|
|
fp = (Func *) (*fp)();
|
|
}
|
|
} /* end call_engine_inner() */
|
|
#endif /* not MR_USE_GCC_NONLOCAL_GOTOS */
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
void
|
|
MR_terminate_engine(void)
|
|
{
|
|
/*
|
|
** we don't bother to deallocate memory...
|
|
** that will happen automatically on process exit anyway.
|
|
*/
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
MR_define_extern_entry(MR_do_redo);
|
|
MR_define_extern_entry(MR_do_fail);
|
|
MR_define_extern_entry(MR_do_succeed);
|
|
MR_define_extern_entry(MR_do_last_succeed);
|
|
MR_define_extern_entry(MR_do_not_reached);
|
|
MR_define_extern_entry(MR_exception_handler_do_fail);
|
|
|
|
MR_BEGIN_MODULE(special_labels_module)
|
|
MR_init_entry_an(MR_do_redo);
|
|
MR_init_entry_an(MR_do_fail);
|
|
MR_init_entry_an(MR_do_succeed);
|
|
MR_init_entry_an(MR_do_last_succeed);
|
|
MR_init_entry_an(MR_do_not_reached);
|
|
MR_init_entry_an(MR_exception_handler_do_fail);
|
|
MR_BEGIN_CODE
|
|
|
|
MR_define_entry(MR_do_redo);
|
|
MR_redo();
|
|
|
|
MR_define_entry(MR_do_fail);
|
|
MR_fail();
|
|
|
|
MR_define_entry(MR_do_succeed);
|
|
MR_succeed();
|
|
|
|
MR_define_entry(MR_do_last_succeed);
|
|
MR_succeed_discard();
|
|
|
|
MR_define_entry(MR_do_not_reached);
|
|
MR_fatal_error("reached not_reached\n");
|
|
|
|
MR_define_entry(MR_exception_handler_do_fail);
|
|
/*
|
|
** `MR_exception_handler_do_fail' is the same as `MR_do_fail':
|
|
** it just invokes MR_fail(). The reason we don't just use
|
|
** `MR_do_fail' for this is that when unwinding the stack we
|
|
** check for a redoip of `MR_exception_handler_do_fail' and
|
|
** handle it specially.
|
|
*/
|
|
MR_fail();
|
|
|
|
MR_END_MODULE
|
|
|
|
/* forward decls to suppress gcc warnings */
|
|
void mercury_sys_init_engine_init(void);
|
|
void mercury_sys_init_engine_init_type_tables(void);
|
|
#ifdef MR_DEEP_PROFILING
|
|
void mercury_sys_init_engine_write_out_proc_statics(FILE *fp);
|
|
#endif
|
|
|
|
void mercury_sys_init_engine_init(void)
|
|
{
|
|
special_labels_module();
|
|
}
|
|
|
|
void mercury_sys_init_engine_init_type_tables(void)
|
|
{
|
|
/* no types to register */
|
|
}
|
|
|
|
#ifdef MR_DEEP_PROFILING
|
|
void mercury_sys_init_engine_write_out_proc_statics(FILE *fp)
|
|
{
|
|
/* no proc_statics to write out */
|
|
}
|
|
#endif
|
|
|
|
/*---------------------------------------------------------------------------*/
|