Files
mercury/runtime/mercury_engine.c
Simon Taylor b7c4a317e9 Add MR_ prefixes to the remaining non-prefixed symbols.
Estimated hours taken: 4
Branches: main

Add MR_ prefixes to the remaining non-prefixed symbols.

This change will require all workspaces to be updated
The compiler will start generating references to MR_TRUE,
MR_bool, etc., which are not defined in the old runtime
header files.

runtime/mercury_std.h:
	Add MR_ prefixes to bool, TRUE, FALSE, max, min,
	streq, strdiff, strtest, strntest, strneq, strndiff,
	strntest, NO_RETURN.

	Delete a commented out definition of `reg'.

runtime/mercury_tags.h:
	Add an MR_ prefix to TAGBITS.

configure.in:
runtime/mercury_goto.h:
runtime/machdeps/i386_regs.h/mercury_goto.h:
	Add an MR_ prefix to PIC.

runtime/mercury_conf_param.h:
	Allow non-prefixed PIC and HIGHTAGS to be defined on
	the command line.

runtime/mercury_bootstrap.h:
	Add backwards compatibility definitions.

RESERVED_MACRO_NAMES:
	Remove the renamed macros.

compiler/export.m:
compiler/ml_code_gen.m:
	Use MR_bool rather than MR_Bool (MR_Bool is
	meant to be for references to the Mercury type
	bool__bool).

runtime/mercury_types.h:
	Add a comment the MR_Bool is for references to
	bool__bool.

*/*.c:
*/*.h:
*/*.m:
	Add MR_ prefixes.
2002-02-18 07:01:33 +00:00

725 lines
20 KiB
C

/*
INIT mercury_sys_init_engine
ENDINIT
*/
/*
** Copyright (C) 1993-2001 The University of Melbourne.
** This file may only be copied under the terms of the GNU Library General
** Public License - see the file COPYING.LIB in the Mercury distribution.
*/
#include "mercury_imp.h"
#include <stdio.h>
#include <string.h>
#include <setjmp.h>
#include "mercury_engine.h"
#include "mercury_memory_zones.h" /* for MR_create_zone() */
#include "mercury_memory_handlers.h" /* for MR_default_handler() */
#include "mercury_dummy.h"
#ifdef MR_USE_GCC_NONLOCAL_GOTOS
#define LOCALS_SIZE 10024 /* amount of space to reserve for local vars */
#define MAGIC_MARKER 187 /* a random character */
#define MAGIC_MARKER_2 142 /* another random character */
#endif
static void call_engine_inner(MR_Code *entry_point) MR_NO_RETURN;
#ifndef MR_USE_GCC_NONLOCAL_GOTOS
static MR_Code *engine_done(void);
static MR_Code *engine_init_registers(void);
#endif
MR_bool MR_debugflag[MR_MAXFLAG];
#ifndef MR_THREAD_SAFE
MercuryEngine MR_engine_base;
#endif
/*---------------------------------------------------------------------------*/
/*
** init_engine() calls init_memory() which sets up all the necessary
** stuff for allocating memory-zones and other runtime areas (such as
** the zone structures and context structures).
*/
void
MR_init_engine(MercuryEngine *eng)
{
/*
** First, ensure that the truly global stuff has been initialized
** (if it was already initialized, this does nothing).
*/
MR_init_memory();
#if !defined(MR_USE_GCC_NONLOCAL_GOTOS) && !defined(MR_HIGHLEVEL_CODE)
{
static MR_bool made_engine_done_label = MR_FALSE;
if (!made_engine_done_label) {
MR_make_label("engine_done", MR_LABEL(engine_done),
engine_done);
made_engine_done_label = MR_TRUE;
}
}
#endif
/*
** Second, initialize the per-engine (i.e. normally per Posix thread)
** stuff.
*/
#ifndef MR_CONSERVATIVE_GC
eng->MR_eng_heap_zone = MR_create_zone("heap", 1, MR_heap_size,
MR_next_offset(), MR_heap_zone_size,
MR_default_handler);
eng->MR_eng_hp = eng->MR_eng_heap_zone->min;
#ifdef MR_NATIVE_GC
eng->MR_eng_heap_zone2 = MR_create_zone("heap2", 1, MR_heap_size,
MR_next_offset(), MR_heap_zone_size,
MR_default_handler);
#ifdef MR_DEBUG_AGC_PRINT_VARS
eng->MR_eng_debug_heap_zone = MR_create_zone("debug_heap", 1,
MR_debug_heap_size, MR_next_offset(),
MR_debug_heap_zone_size, MR_default_handler);
#endif
#endif
eng->MR_eng_solutions_heap_zone = MR_create_zone("solutions_heap", 1,
MR_solutions_heap_size, MR_next_offset(),
MR_solutions_heap_zone_size, MR_default_handler);
eng->MR_eng_sol_hp = eng->MR_eng_solutions_heap_zone->min;
eng->MR_eng_global_heap_zone = MR_create_zone("global_heap", 1,
MR_global_heap_size, MR_next_offset(),
MR_global_heap_zone_size, MR_default_handler);
eng->MR_eng_global_hp = eng->MR_eng_global_heap_zone->min;
#endif
#ifdef MR_THREAD_SAFE
eng->MR_eng_owner_thread = pthread_self();
eng->MR_eng_c_depth = 0;
eng->MR_eng_saved_owners = NULL;
#endif
/*
** Finally, allocate an initial context (Mercury thread)
** in the engine and initialize the per-context stuff.
*/
eng->MR_eng_this_context = MR_create_context();
}
/*---------------------------------------------------------------------------*/
void MR_finalize_engine(MercuryEngine *eng)
{
/*
** XXX there are lots of other resources in MercuryEngine that
** might need to be finalized.
*/
MR_destroy_context(eng->MR_eng_this_context);
}
/*---------------------------------------------------------------------------*/
MercuryEngine *
MR_create_engine(void)
{
MercuryEngine *eng;
/*
** We need to use MR_GC_NEW_UNCOLLECTABLE() here,
** rather than MR_GC_NEW(), since the engine pointer
** will normally be stored in thread-local storage, which is
** not traced by the conservative garbage collector.
*/
eng = MR_GC_NEW_UNCOLLECTABLE(MercuryEngine);
MR_init_engine(eng);
return eng;
}
void
MR_destroy_engine(MercuryEngine *eng)
{
MR_finalize_engine(eng);
MR_GC_free(eng);
}
/*---------------------------------------------------------------------------*/
/*
** MR_Word *
** MR_call_engine(MR_Code *entry_point, MR_bool catch_exceptions)
**
** This routine calls a Mercury routine from C.
**
** The called routine should be det/semidet/cc_multi/cc_nondet.
**
** If the called routine returns normally (this includes the case of a
** semidet/cc_nondet routine failing, i.e. returning with
** MR_r1 = MR_FALSE), then MR_call_engine() will return NULL.
**
** If the called routine exits by throwing an exception, then the
** behaviour depends on the `catch_exceptions' flag.
** if `catch_exceptions' is true, then MR_call_engine() will return the
** Mercury exception object thrown. If `catch_exceptions' is false,
** then MR_call_engine() will not return; instead, the code for `throw'
** will unwind the stacks (including the C stack) back to the nearest
** enclosing exception handler.
**
** The virtual machine registers must be set up correctly before the call
** to MR_call_engine(). Specifically, the non-transient real registers
** must have valid values, and the fake_reg copies of the transient
** (register window) registers must have valid values; call_engine()
** will call MR_restore_transient_registers() and will then assume that
** all the registers have been correctly set up.
**
** call_engine() will call MR_save_registers() before returning.
** That will copy the real registers we use to the fake_reg array.
**
** Beware, however, that if you are planning to return to C code that did
** not #include "mercury_regs.h" (directly or via e.g. "mercury_imp.h"),
** and you have fiddled with the Mercury registers or invoked
** call_engine() or anything like that, then you will need to
** save the real registers that C is using before modifying the
** Mercury registers and then restore them afterwards.
**
** The called routine may invoke C functions; currently this
** is done by just invoking them directly, although that will
** have to change if we start using the caller-save registers.
**
** The called routine may invoke C functions which in turn
** invoke call_engine() to invoke invoke Mercury routines (which
** in turn invoke C functions which ... etc. ad infinitum.)
**
** MR_call_engine() calls setjmp() and then invokes call_engine_inner()
** which does the real work. call_engine_inner() exits by calling
** longjmp() to return to MR_call_engine(). There are two
** different implementations of call_engine_inner(), one for gcc,
** and another portable version that works on standard ANSI C compilers.
*/
MR_Word *
MR_call_engine(MR_Code *entry_point, MR_bool catch_exceptions)
{
jmp_buf curr_jmp_buf;
jmp_buf * volatile prev_jmp_buf;
#if defined(MR_MPROF_PROFILE_TIME)
MR_Code * volatile prev_proc;
#endif
/*
** Preserve the value of MR_ENGINE(MR_eng_jmp_buf) on the C stack.
** This is so "C calls Mercury which calls C which calls Mercury" etc.
** will work.
*/
MR_restore_transient_registers();
prev_jmp_buf = MR_ENGINE(MR_eng_jmp_buf);
MR_ENGINE(MR_eng_jmp_buf) = &curr_jmp_buf;
/*
** Create an exception handler frame on the nondet stack
** so that we can catch and return Mercury exceptions.
*/
if (catch_exceptions) {
MR_create_exception_handler("call_engine",
MR_C_LONGJMP_HANDLER, 0, MR_ENTRY(MR_do_fail));
}
/*
** Mark this as the spot to return to.
*/
#ifdef MR_DEBUG_JMPBUFS
printf("engine setjmp %p\n", curr_jmp_buf);
#endif
if (setjmp(curr_jmp_buf)) {
MR_Word * this_frame;
MR_Word * exception;
#ifdef MR_DEBUG_JMPBUFS
printf("engine caught jmp %p %p\n",
prev_jmp_buf, MR_ENGINE(MR_eng_jmp_buf));
#endif
MR_debugmsg0("...caught longjmp\n");
/*
** On return,
** set MR_prof_current_proc to be the caller proc again
** (if time profiling is enabled),
** restore the registers (since longjmp may clobber them),
** and restore the saved value of MR_ENGINE(MR_eng_jmp_buf).
*/
MR_update_prof_current_proc(prev_proc);
MR_restore_registers();
MR_ENGINE(MR_eng_jmp_buf) = prev_jmp_buf;
if (catch_exceptions) {
/*
** Figure out whether or not we got an exception.
** If we got an exception, then all of the necessary
** cleanup such as stack unwinding has already been
** done, so all we have to do here is to return the
** exception.
*/
exception = MR_ENGINE(MR_eng_exception);
if (exception != NULL) {
return exception;
}
/*
** If we added an exception hander, but we didn't
** get an exception, then we need to remove the
** exception handler frames from the nondet stack
** and prune the trail ticket allocated by
** MR_create_exception_handler().
*/
this_frame = MR_curfr;
MR_maxfr = MR_prevfr_slot(this_frame);
MR_curfr = MR_succfr_slot(this_frame);
#ifdef MR_USE_TRAIL
MR_prune_ticket();
#endif
}
return NULL;
}
MR_ENGINE(MR_eng_jmp_buf) = &curr_jmp_buf;
/*
** If call profiling is enabled, and this is a case of
** Mercury calling C code which then calls Mercury,
** then we record the Mercury caller / Mercury callee pair
** in the table of call counts, if possible.
*/
#ifdef MR_MPROF_PROFILE_CALLS
#ifdef MR_MPROF_PROFILE_TIME
if (MR_prof_current_proc != NULL) {
MR_PROFILE(entry_point, MR_prof_current_proc);
}
#else
/*
** XXX There's not much we can do in this case
** to keep the call counts accurate, since
** we don't know who the caller is.
*/
#endif
#endif /* MR_MPROF_PROFILE_CALLS */
/*
** If time profiling is enabled, then we need to
** save MR_prof_current_proc so that we can restore it
** when we return. We must then set MR_prof_current_proc
** to the procedure that we are about to call.
**
** We do this last thing before calling call_engine_inner(),
** since we want to credit as much as possible of the time
** in C code to the caller, not to the callee.
** Note that setting and restoring MR_prof_current_proc
** here in call_engine() means that time in call_engine_inner()
** unfortunately gets credited to the callee.
** That is not ideal, but we can't move this code into
** call_engine_inner() since call_engine_inner() can't
** have any local variables and this code needs the
** `prev_proc' local variable.
*/
#ifdef MR_MPROF_PROFILE_TIME
prev_proc = MR_prof_current_proc;
MR_set_prof_current_proc(entry_point);
#endif
call_engine_inner(entry_point);
}
#ifdef MR_USE_GCC_NONLOCAL_GOTOS
/* The gcc-specific version */
static void
call_engine_inner(MR_Code *entry_point)
{
/*
** Allocate some space for local variables in other
** procedures. This is done because we may jump into the middle
** of a C function, which may assume that space on the stack
** has already beened allocated for its variables. Such space
** would generally be used for expression temporary variables.
** How did we arrive at the correct value of LOCALS_SIZE?
** Good question. I think it's more voodoo than science.
**
** This used to be done by just calling
** alloca(LOCALS_SIZE), but on the mips that just decrements the
** stack pointer, whereas local variables are referenced
** via the frame pointer, so it didn't work.
** This technique should work and should be vaguely portable,
** just so long as local variables and temporaries are allocated in
** the same way in every function.
**
** WARNING!
** Do not add local variables to call_engine_inner that you expect
** to remain live across Mercury execution - Mercury execution will
** scribble on the stack frame for this function.
*/
unsigned char locals[LOCALS_SIZE];
{
#ifdef MR_LOWLEVEL_DEBUG
{
/* ensure that we only make the label once */
static MR_bool initialized = MR_FALSE;
if (!initialized)
{
MR_make_label("engine_done", MR_LABEL(engine_done),
engine_done);
initialized = MR_TRUE;
}
}
#endif
/*
** restore any registers that get clobbered by the C function
** call mechanism
*/
MR_restore_transient_registers();
/*
** We save the address of the locals in a global pointer to make
** sure that gcc can't optimize them away.
*/
MR_global_pointer = locals;
#ifdef MR_LOWLEVEL_DEBUG
memset((void *)locals, MAGIC_MARKER, LOCALS_SIZE);
#endif
MR_debugmsg1("in `call_engine_inner', locals at %p\n", (void *)locals);
/*
** We need to ensure that there is at least one
** real function call in call_engine_inner(), because
** otherwise gcc thinks that it doesn't need to
** restore the caller-save registers (such as
** the return address!) because it thinks call_engine_inner() is
** a leaf routine which doesn't call anything else,
** and so it thinks that they won't have been clobbered.
**
** This probably isn't necessary now that we exit from this function
** using longjmp(), but it doesn't do much harm, so I'm leaving it in.
**
** Also for gcc versions >= egcs1.1, we need to ensure that
** there is at least one jump to an unknown label.
*/
goto *MR_dummy_identify_function(&&dummy_label);
dummy_label:
/*
** Increment the number of times we've entered this
** engine from C, and mark the current context as being
** owned by this thread.
*/
#ifdef MR_THREAD_SAFE
MR_ENGINE(MR_eng_c_depth)++;
{
MercuryThreadList *new_element;
new_element = MR_GC_NEW(MercuryThreadList);
new_element->thread =
MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread;
new_element->next = MR_ENGINE(MR_eng_saved_owners);
MR_ENGINE(MR_eng_saved_owners) = new_element;
}
MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread =
MR_ENGINE(MR_eng_owner_thread);
#endif
/*
** Now just call the entry point
*/
MR_noprof_call(entry_point, MR_LABEL(engine_done));
MR_define_label(engine_done);
/*
** Decrement the number of times we've entered this
** engine from C and restore the owning thread in
** the current context.
*/
#ifdef MR_THREAD_SAFE
assert(MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread
== MR_ENGINE(MR_eng_owner_thread));
MR_ENGINE(MR_eng_c_depth)--;
{
MercuryThreadList *tmp;
MercuryThread val;
tmp = MR_ENGINE(MR_eng_saved_owners);
if (tmp != NULL)
{
val = tmp->thread;
MR_ENGINE(MR_eng_saved_owners) = tmp->next;
MR_GC_free(tmp);
} else {
val = 0;
}
MR_ENGINE(MR_eng_this_context)->MR_ctxt_owner_thread = val;
}
#endif
MR_debugmsg1("in label `engine_done', locals at %p\n", locals);
#ifdef MR_LOWLEVEL_DEBUG
/*
** Check how much of the space we reserved for local variables
** was actually used.
*/
if (MR_check_space) {
int low = 0, high = LOCALS_SIZE;
int used_low, used_high;
while (low < high && locals[low] == MAGIC_MARKER) {
low++;
}
while (low < high && locals[high - 1] == MAGIC_MARKER) {
high--;
}
used_low = high;
used_high = LOCALS_SIZE - low;
printf("max locals used: %3d bytes (probably)\n",
MR_min(high, LOCALS_SIZE - low));
printf("(low mark = %d, high mark = %d)\n", low, high);
}
#endif /* MR_LOWLEVEL_DEBUG */
/*
** Despite the above precautions with allocating a large chunk
** of unused stack space, the return address may still have been
** stored on the top of the stack, past our dummy locals,
** where it may have been clobbered.
** Hence the only safe way to exit is with longjmp().
**
** Since longjmp() may clobber the registers, we need to
** save them first.
*/
MR_ENGINE(MR_eng_exception) = NULL;
MR_save_registers();
#ifdef MR_DEBUG_JMPBUFS
printf("engine longjmp %p\n", MR_ENGINE(MR_eng_jmp_buf));
#endif
MR_debugmsg0("longjmping out...\n");
longjmp(*(MR_ENGINE(MR_eng_jmp_buf)), 1);
}} /* end call_engine_inner() */
/* with nonlocal gotos, we don't save the previous locations */
void
MR_dump_prev_locations(void) {}
#else /* not MR_USE_GCC_NONLOCAL_GOTOS */
/*
** The portable version
**
** To keep the main dispatch loop tight, instead of returning a null
** pointer to indicate when we've finished executing, we just longjmp()
** out. We need to save the registers before calling longjmp(),
** since doing a longjmp() might clobber them.
**
** With register windows, we need to restore the registers to
** their initialized values from their saved copies.
** This must be done in a function engine_init_registers() rather
** than directly from call_engine_inner() because otherwise their value
** would get mucked up because of the function call from call_engine_inner().
*/
static MR_Code *
engine_done(void)
{
MR_ENGINE(MR_eng_exception) = NULL;
MR_save_registers();
MR_debugmsg0("longjmping out...\n");
longjmp(*(MR_ENGINE(MR_eng_jmp_buf)), 1);
}
static MR_Code *
engine_init_registers(void)
{
MR_restore_transient_registers();
MR_succip = (MR_Code *) engine_done;
return NULL;
}
/*
** For debugging purposes, we keep a circular buffer of
** the last 40 locations that we jumped to. This is
** very useful for determining the cause of a crash,
** since it runs a lot faster than -dg.
*/
#define NUM_PREV_FPS 40
typedef MR_Code *Func(void);
static MR_Code *prev_fps[NUM_PREV_FPS];
static int prev_fp_index = 0;
void
MR_dump_prev_locations(void)
{
int i, pos;
#if !defined(MR_DEBUG_GOTOS)
if (MR_tracedebug)
#endif
{
printf("previous %d locations:\n", NUM_PREV_FPS);
for (i = 0; i < NUM_PREV_FPS; i++) {
pos = (i + prev_fp_index) % NUM_PREV_FPS;
MR_printlabel(stdout, prev_fps[pos]);
}
}
}
static void
call_engine_inner(MR_Code *entry_point)
{
register Func *fp;
/*
** Start up the actual engine.
** The loop is unrolled a bit for efficiency.
*/
fp = engine_init_registers;
fp = (Func *) (*fp)();
fp = (Func *) entry_point;
#if !defined(MR_DEBUG_GOTOS)
if (!MR_tracedebug) {
for (;;)
{
fp = (Func *) (*fp)();
fp = (Func *) (*fp)();
fp = (Func *) (*fp)();
fp = (Func *) (*fp)();
fp = (Func *) (*fp)();
fp = (Func *) (*fp)();
fp = (Func *) (*fp)();
fp = (Func *) (*fp)();
}
} else
#endif
for (;;)
{
prev_fps[prev_fp_index] = (MR_Code *) fp;
if (++prev_fp_index >= NUM_PREV_FPS)
prev_fp_index = 0;
MR_debuggoto(fp);
MR_debugsreg();
fp = (Func *) (*fp)();
}
} /* end call_engine_inner() */
#endif /* not MR_USE_GCC_NONLOCAL_GOTOS */
/*---------------------------------------------------------------------------*/
void
MR_terminate_engine(void)
{
/*
** we don't bother to deallocate memory...
** that will happen automatically on process exit anyway.
*/
}
/*---------------------------------------------------------------------------*/
MR_define_extern_entry(MR_do_redo);
MR_define_extern_entry(MR_do_fail);
MR_define_extern_entry(MR_do_succeed);
MR_define_extern_entry(MR_do_last_succeed);
MR_define_extern_entry(MR_do_not_reached);
MR_define_extern_entry(MR_exception_handler_do_fail);
MR_BEGIN_MODULE(special_labels_module)
MR_init_entry_an(MR_do_redo);
MR_init_entry_an(MR_do_fail);
MR_init_entry_an(MR_do_succeed);
MR_init_entry_an(MR_do_last_succeed);
MR_init_entry_an(MR_do_not_reached);
MR_init_entry_an(MR_exception_handler_do_fail);
MR_BEGIN_CODE
MR_define_entry(MR_do_redo);
MR_redo();
MR_define_entry(MR_do_fail);
MR_fail();
MR_define_entry(MR_do_succeed);
MR_succeed();
MR_define_entry(MR_do_last_succeed);
MR_succeed_discard();
MR_define_entry(MR_do_not_reached);
MR_fatal_error("reached not_reached\n");
MR_define_entry(MR_exception_handler_do_fail);
/*
** `MR_exception_handler_do_fail' is the same as `MR_do_fail':
** it just invokes MR_fail(). The reason we don't just use
** `MR_do_fail' for this is that when unwinding the stack we
** check for a redoip of `MR_exception_handler_do_fail' and
** handle it specially.
*/
MR_fail();
MR_END_MODULE
/* forward decls to suppress gcc warnings */
void mercury_sys_init_engine_init(void);
void mercury_sys_init_engine_init_type_tables(void);
#ifdef MR_DEEP_PROFILING
void mercury_sys_init_engine_write_out_proc_statics(FILE *fp);
#endif
void mercury_sys_init_engine_init(void)
{
special_labels_module();
}
void mercury_sys_init_engine_init_type_tables(void)
{
/* no types to register */
}
#ifdef MR_DEEP_PROFILING
void mercury_sys_init_engine_write_out_proc_statics(FILE *fp)
{
/* no proc_statics to write out */
}
#endif
/*---------------------------------------------------------------------------*/