Files
mercury/compiler/delay_info.m
Thomas Conway 5c955626f2 These changes make var' and term' polymorphic.
Estimated hours taken: 20

These changes make `var' and `term' polymorphic. This allows us to make
variables and terms representing types of a different type to those
representing program terms and those representing insts.

These changes do not *fix* any existing problems (for instance
there was a messy conflation of program variables and inst variables,
and where necessary I've just called varset__init(InstVarSet) with
an XXX comment).

NEWS:
	Mention the changes to the standard library.

library/term.m:
	Make term, var and var_supply polymorphic.
	Add new predicates:
		term__generic_term/1
		term__coerce/2
		term__coerce_var/2
		term__coerce_var_supply/2

library/varset.m:
	Make varset polymorphic.
	Add the new predicate:
		varset__coerce/2

compiler/prog_data.m:
	Introduce type equivalences for the different kinds of
	vars, terms, and varsets that we use (tvar and tvarset
	were already there but have been changed to use the
	polymorphic var and term).

	Also change the various kinds of items to use the appropriate
	kinds of var/varset.

compiler/*.m:
	Thousands of boring changes to make the compiler type correct
	with the different types for type, program and inst vars and
	varsets.
1998-11-20 04:10:36 +00:00

499 lines
19 KiB
Mathematica

%-----------------------------------------------------------------------------%
% Copyright (C) 1994-1998 The University of Melbourne.
% This file may only be copied under the terms of the GNU General
% Public License - see the file COPYING in the Mercury distribution.
%-----------------------------------------------------------------------------%
% File: delay_info.m.
% Main author: fjh.
% This module implements part of the mode analysis algorithm.
% In the mode analysis, reordering of conjunctions is done
% by simulating coroutining at compile time. This module
% defines an abstract data type `delay_info' which records the
% information necessary for suspending and waking up goals.
%-----------------------------------------------------------------------------%
%-----------------------------------------------------------------------------%
:- module delay_info.
:- interface.
:- import_module hlds_goal, prog_data, mode_errors.
:- import_module list.
%-----------------------------------------------------------------------------%
:- type delay_info.
%-----------------------------------------------------------------------------%
% Sanity-check the delay_info structure.
%
:- pred delay_info__check_invariant(delay_info).
:- mode delay_info__check_invariant(in) is det.
% Initialize the delay_info structure.
%
:- pred delay_info__init(delay_info).
:- mode delay_info__init(out) is det.
% Tell the delay_info structure that we've entered a new conjunction.
%
:- pred delay_info__enter_conj(delay_info, delay_info).
:- mode delay_info__enter_conj(in, out) is det.
% Tell the delay_info structure that we've left a conjunction.
% This predicate returns a list of the delayed goals from that
% conjunction, i.e. goals which could not be scheduled.
%
:- pred delay_info__leave_conj(delay_info, list(delayed_goal), delay_info).
:- mode delay_info__leave_conj(in, out, out) is det.
% Insert a new delayed goal into the delay_info structure.
%
:- pred delay_info__delay_goal(delay_info, mode_error_info,
hlds_goal, delay_info).
:- mode delay_info__delay_goal(in, in, in, out) is det.
% Mark a list of variables as having been bound.
% This may allow a previously delayed goal to change status
% from "delayed" to "pending".
% (This predicate just calls delay_info__bind_var in a loop.)
%
:- pred delay_info__bind_var_list(list(prog_var), delay_info, delay_info).
:- mode delay_info__bind_var_list(in, in, out) is det.
% Mark a variable as having been bound.
% This may allow a previously delayed goal to change status
% from "delayed" to "pending".
%
:- pred delay_info__bind_var(delay_info, prog_var, delay_info).
:- mode delay_info__bind_var(in, in, out) is det.
% Mark all variables as having been bound.
% This will allow all previously delayed goals to change status
% from "delayed" to "pending".
%
:- pred delay_info__bind_all_vars(delay_info, delay_info).
:- mode delay_info__bind_all_vars(in, out) is det.
% Check if there are any "pending" goals, and if so,
% remove them from the delay_info and return them.
%
:- pred delay_info__wakeup_goals(delay_info, list(hlds_goal), delay_info).
:- mode delay_info__wakeup_goals(in, out, out) is det.
%-----------------------------------------------------------------------------%
%-----------------------------------------------------------------------------%
:- implementation.
:- import_module int, stack, set, map, require, std_util.
:- import_module mode_errors. % for the mode_error_info and delay_info
% types.
% The delay_info structure is a tangled web of substructures
% all of which are pointing at each other - debugging it
% reminds me of debugging C code - it's a nightmare!
% (Of course, it could just be that my brain has decided to
% switch off in protest - after all, it is 5:25am. ;-)
:- type delay_info
---> delay_info(
depth_num, % CurrentDepth:
% the current conjunction depth,
% i.e. the number of nested conjunctions
% which are currently active
stack(map(seq_num, delayed_goal)),
% DelayedGoalStack:
% for each nested conjunction,
% we store a collection of delayed goals
% associated with that conjunction,
% indexed by sequence number
waiting_goals_table,
% WaitingGoalsTable:
% for each variable, we keep track of
% all the goals which are waiting on
% that variable
pending_goals_table,
% PendingGoalsTable:
% when a variable gets bound, we
% mark all the goals which are waiting
% on that variable as ready to be
% reawakened at the next opportunity
stack(seq_num)
% SeqNumsStack:
% For each nested conjunction, the
% next available sequence number.
).
:- type waiting_goals_table == map(prog_var, waiting_goals).
% Used to store the collection of goals waiting on a variable.
:- type waiting_goals == map(goal_num, list(prog_var)).
% For each goal, we store all the variables that it is waiting on.
:- type pending_goals_table == map(depth_num, list(seq_num)).
:- type goal_num == pair(depth_num, seq_num).
:- type depth_num == int. /* Eeek! Pointers! */
:- type seq_num == int.
%-----------------------------------------------------------------------------%
% Check that the invariants for the delay_info structure
% hold, and if not, call error/1.
delay_info__check_invariant(_).
/***
% for debugging purposes
delay_info__check_invariant(DelayInfo) :-
delay_info__check_invariant_x(DelayInfo).
***/
:- pred delay_info__check_invariant_x(delay_info).
:- mode delay_info__check_invariant_x(in) is det.
delay_info__check_invariant_x(DelayInfo) :-
DelayInfo = delay_info(CurrentDepth, DelayedGoalStack,
WaitingGoalsTable, _PendingGoals, NextSeqNums),
(
stack__depth(DelayedGoalStack, CurrentDepth),
stack__depth(NextSeqNums, CurrentDepth),
map__keys(WaitingGoalsTable, WaitingVars),
waiting_goals_check_invariant(WaitingVars, WaitingGoalsTable)
->
true
;
error("delay_info: invariant violated")
).
% For every variable which goals are waiting on, check the
% consistency of all the goals waiting on that var.
:- pred waiting_goals_check_invariant(list(prog_var), waiting_goals_table).
:- mode waiting_goals_check_invariant(in, in) is semidet.
waiting_goals_check_invariant([], _).
waiting_goals_check_invariant([V|Vs], WaitingGoalsTable) :-
map__lookup(WaitingGoalsTable, V, WaitingGoals),
map__keys(WaitingGoals, GoalNums),
waiting_goal_check_invariant(GoalNums, WaitingGoals, WaitingGoalsTable),
waiting_goals_check_invariant(Vs, WaitingGoalsTable).
% Check the consistency of a list of goal_nums in the
% waiting_goals_table.
:- pred waiting_goal_check_invariant(list(goal_num), waiting_goals,
waiting_goals_table).
:- mode waiting_goal_check_invariant(in, in, in) is semidet.
waiting_goal_check_invariant([], _, _).
waiting_goal_check_invariant([GoalNum | GoalNums], WaitingGoals,
WaitingGoalsTable) :-
map__lookup(WaitingGoals, GoalNum, Vars),
set__list_to_set(Vars, VarsSet),
waiting_goal_vars_check_invariant(Vars, GoalNum, VarsSet,
WaitingGoalsTable),
waiting_goal_check_invariant(GoalNums, WaitingGoals, WaitingGoalsTable).
% For every variable which a goal is waiting on, there should
% be an entry in the waiting_goals_table for that goal,
% and the set of vars which it is waiting on in that entry
% should be the same as in all its other entries.
:- pred waiting_goal_vars_check_invariant(list(prog_var), goal_num,
set(prog_var), waiting_goals_table).
:- mode waiting_goal_vars_check_invariant(in, in, in, in) is semidet.
waiting_goal_vars_check_invariant([], _, _, _).
waiting_goal_vars_check_invariant([V|Vs], GoalNum, Vars, WaitingGoalsTable) :-
map__search(WaitingGoalsTable, V, WaitingGoals),
map__search(WaitingGoals, GoalNum, VarsList),
set__list_to_set(VarsList, VarsSet),
set__equal(Vars, VarsSet),
waiting_goal_vars_check_invariant(Vs, GoalNum, Vars, WaitingGoalsTable).
%-----------------------------------------------------------------------------%
% Initialize the delay info structure in preparation for
% mode analysis of a goal.
delay_info__init(DelayInfo) :-
CurrentDepth = 0,
stack__init(DelayedGoalStack),
map__init(WaitingGoalsTable),
map__init(PendingGoals),
stack__init(NextSeqNums),
DelayInfo = delay_info(CurrentDepth, DelayedGoalStack,
WaitingGoalsTable, PendingGoals, NextSeqNums),
delay_info__check_invariant(DelayInfo).
%-----------------------------------------------------------------------------%
delay_info__enter_conj(DelayInfo0, DelayInfo) :-
delay_info__check_invariant(DelayInfo0),
DelayInfo0 = delay_info(CurrentDepth0, DelayedGoalStack0,
WaitingGoalsTable, PendingGoals, NextSeqNums0),
map__init(DelayedGoals),
stack__push(DelayedGoalStack0, DelayedGoals, DelayedGoalStack),
stack__push(NextSeqNums0, 0, NextSeqNums),
CurrentDepth is CurrentDepth0 + 1,
DelayInfo = delay_info(CurrentDepth, DelayedGoalStack,
WaitingGoalsTable, PendingGoals, NextSeqNums),
delay_info__check_invariant(DelayInfo).
%-----------------------------------------------------------------------------%
delay_info__leave_conj(DelayInfo0, DelayedGoalsList, DelayInfo) :-
delay_info__check_invariant(DelayInfo0),
DelayInfo0 = delay_info(CurrentDepth0, DelayedGoalStack0,
WaitingGoalsTable0, PendingGoals, NextSeqNums0),
stack__pop_det(DelayedGoalStack0, DelayedGoals, DelayedGoalStack),
map__keys(DelayedGoals, SeqNums),
remove_delayed_goals(SeqNums, DelayedGoals, CurrentDepth0,
WaitingGoalsTable0, WaitingGoalsTable),
stack__pop_det(NextSeqNums0, _, NextSeqNums),
CurrentDepth is CurrentDepth0 - 1,
map__values(DelayedGoals, DelayedGoalsList),
DelayInfo = delay_info(CurrentDepth, DelayedGoalStack,
WaitingGoalsTable, PendingGoals, NextSeqNums),
delay_info__check_invariant(DelayInfo).
%-----------------------------------------------------------------------------%
% When a conjunction flounders, we need to remove the delayed sub-goals
% from the waiting goals table before we delay the conjunction as a
% whole.
:- pred remove_delayed_goals(list(seq_num), map(seq_num, delayed_goal),
depth_num, waiting_goals_table, waiting_goals_table).
:- mode remove_delayed_goals(in, in, in, in, out) is det.
remove_delayed_goals([], _, _, WaitingGoalsTable, WaitingGoalsTable).
remove_delayed_goals([SeqNum | SeqNums], DelayedGoalsTable, Depth,
WaitingGoalsTable0, WaitingGoalsTable) :-
map__lookup(DelayedGoalsTable, SeqNum, DelayedGoal),
DelayedGoal = delayed_goal(Vars, _Error, _Goal),
GoalNum = Depth - SeqNum,
set__to_sorted_list(Vars, VarList),
delete_waiting_vars(VarList, GoalNum,
WaitingGoalsTable0, WaitingGoalsTable1),
remove_delayed_goals(SeqNums, DelayedGoalsTable, Depth,
WaitingGoalsTable1, WaitingGoalsTable).
%-----------------------------------------------------------------------------%
% We are going to delay a goal.
% Update the delay info structure to record the delayed goal.
delay_info__delay_goal(DelayInfo0, Error, Goal, DelayInfo) :-
delay_info__check_invariant(DelayInfo0),
Error = mode_error_info(Vars, _, _, _),
DelayInfo0 = delay_info(CurrentDepth, DelayedGoalStack0,
WaitingGoalsTable0, PendingGoals, NextSeqNums0),
% Get the next sequence number
stack__pop_det(NextSeqNums0, SeqNum, NextSeqNums1),
NextSeq is SeqNum + 1,
stack__push(NextSeqNums1, NextSeq, NextSeqNums),
% Store the goal in the delayed goal stack
stack__pop_det(DelayedGoalStack0, DelayedGoals0, DelayedGoalStack1),
map__set(DelayedGoals0, SeqNum, delayed_goal(Vars, Error, Goal),
DelayedGoals),
stack__push(DelayedGoalStack1, DelayedGoals, DelayedGoalStack),
% Store indexes to the goal in the waiting goals table
GoalNum = CurrentDepth - SeqNum,
set__to_sorted_list(Vars, VarList),
add_waiting_vars(VarList, GoalNum, VarList, WaitingGoalsTable0,
WaitingGoalsTable),
DelayInfo = delay_info(CurrentDepth, DelayedGoalStack,
WaitingGoalsTable, PendingGoals, NextSeqNums),
delay_info__check_invariant(DelayInfo).
% add_waiting_vars(Vars, Goal, AllVars, WGT0, WGT):
% update the waiting goals table by adding indexes
% from each of the variables in Vars to Goal.
% AllVars must be the list of all the variables which the goal is
% waiting on.
:- pred add_waiting_vars(list(prog_var), goal_num, list(prog_var),
waiting_goals_table, waiting_goals_table).
:- mode add_waiting_vars(in, in, in, in, out) is det.
add_waiting_vars([], _, _, WaitingGoalsTable, WaitingGoalsTable).
add_waiting_vars([Var | Vars], Goal, AllVars, WaitingGoalsTable0,
WaitingGoalsTable) :-
(
map__search(WaitingGoalsTable0, Var, WaitingGoals0)
->
WaitingGoals1 = WaitingGoals0
;
map__init(WaitingGoals1)
),
map__set(WaitingGoals1, Goal, AllVars, WaitingGoals),
map__set(WaitingGoalsTable0, Var, WaitingGoals, WaitingGoalsTable1),
add_waiting_vars(Vars, Goal, AllVars, WaitingGoalsTable1,
WaitingGoalsTable).
%-----------------------------------------------------------------------------%
% Whenever we hit a goal which cannot succeed, we need to wake
% up all the delayed goals, so that we don't get mode errors in
% unreachable code. We remove all the goals from the waiting
% goals table and add them to the pending goals table. They
% will be woken up next time we get back to their conjunction.
delay_info__bind_all_vars(DelayInfo0, DelayInfo) :-
DelayInfo0 = delay_info(_, _, WaitingGoalsTable0, _, _),
map__keys(WaitingGoalsTable0, WaitingVars),
delay_info__bind_var_list(WaitingVars, DelayInfo0, DelayInfo).
delay_info__bind_var_list([], DelayInfo, DelayInfo).
delay_info__bind_var_list([Var|Vars], DelayInfo0, DelayInfo) :-
delay_info__bind_var(DelayInfo0, Var, DelayInfo1),
delay_info__bind_var_list(Vars, DelayInfo1, DelayInfo).
% Whenever we bind a variable, we also check to see whether
% we need to wake up some goals. If so, we remove those
% goals from the waiting goals table and add them to the pending
% goals table. They will be woken up next time we get back
% to their conjunction.
delay_info__bind_var(DelayInfo0, Var, DelayInfo) :-
delay_info__check_invariant(DelayInfo0),
DelayInfo0 = delay_info(CurrentDepth, DelayedGoalStack,
WaitingGoalsTable0, PendingGoals0, NextSeqNums),
(
map__search(WaitingGoalsTable0, Var, GoalsWaitingOnVar)
->
map__keys(GoalsWaitingOnVar, NewlyPendingGoals),
add_pending_goals(NewlyPendingGoals, GoalsWaitingOnVar,
PendingGoals0, PendingGoals,
WaitingGoalsTable0, WaitingGoalsTable),
DelayInfo = delay_info(CurrentDepth, DelayedGoalStack,
WaitingGoalsTable, PendingGoals, NextSeqNums),
delay_info__check_invariant(DelayInfo)
;
DelayInfo = DelayInfo0
).
% Add a collection of goals, identified by depth_num and seq_num
% (depth of nested conjunction and sequence number within conjunction),
% to the collection of pending goals.
:- pred add_pending_goals(list(goal_num), map(goal_num, list(prog_var)),
pending_goals_table, pending_goals_table,
waiting_goals_table, waiting_goals_table).
:- mode add_pending_goals(in, in, in, out, in, out) is det.
add_pending_goals([], _WaitingVarsTable,
PendingGoals, PendingGoals,
WaitingGoals, WaitingGoals).
add_pending_goals([Depth - SeqNum | Rest], WaitingVarsTable,
PendingGoals0, PendingGoals,
WaitingGoals0, WaitingGoals) :-
% remove any other indexes to the goal from the waiting
% goals table
GoalNum = Depth - SeqNum,
map__lookup(WaitingVarsTable, GoalNum, WaitingVars),
delete_waiting_vars(WaitingVars, GoalNum, WaitingGoals0, WaitingGoals1),
% add the goal to the pending goals table
( map__search(PendingGoals0, Depth, PendingSeqNums0) ->
% XXX should use a queue
list__append(PendingSeqNums0, [SeqNum], PendingSeqNums)
;
PendingSeqNums = [SeqNum]
),
map__set(PendingGoals0, Depth, PendingSeqNums, PendingGoals1),
% do the same for the rest of the pending goals
add_pending_goals(Rest, WaitingVarsTable,
PendingGoals1, PendingGoals,
WaitingGoals1, WaitingGoals).
%-----------------------------------------------------------------------------%
% Remove all references to a goal from the waiting goals table.
:- pred delete_waiting_vars(list(prog_var), goal_num,
waiting_goals_table, waiting_goals_table).
:- mode delete_waiting_vars(in, in, in, out) is det.
delete_waiting_vars([], _, WaitingGoalTables, WaitingGoalTables).
delete_waiting_vars([Var | Vars], GoalNum, WaitingGoalsTable0,
WaitingGoalsTable) :-
map__lookup(WaitingGoalsTable0, Var, WaitingGoals0),
map__delete(WaitingGoals0, GoalNum, WaitingGoals),
( map__is_empty(WaitingGoals) ->
map__delete(WaitingGoalsTable0, Var, WaitingGoalsTable1)
;
map__set(WaitingGoalsTable0, Var, WaitingGoals,
WaitingGoalsTable1)
),
delete_waiting_vars(Vars, GoalNum, WaitingGoalsTable1,
WaitingGoalsTable).
%-----------------------------------------------------------------------------%
% delay_info__wakeup_goals(DelayInfo0, Goals, DelayInfo):
% Goals is the list of pending goal in the order that they should
% be woken up, and DelayInfo is the new delay_info, updated to
% reflect the fact that the Goals have been woken up and is
% hence are longer pending.
delay_info__wakeup_goals(DelayInfo0, Goals, DelayInfo) :-
( delay_info__wakeup_goal(DelayInfo0, Goal, DelayInfo1) ->
Goals = [Goal | Goals1],
delay_info__wakeup_goals(DelayInfo1, Goals1, DelayInfo)
;
Goals = [],
DelayInfo = DelayInfo0
).
% Check if there are any "pending" goals, and if so,
% select one to wake up, remove it from the delay_info,
% and return it. If there are no pending goals, this
% predicate will fail.
%
:- pred delay_info__wakeup_goal(delay_info, hlds_goal, delay_info).
:- mode delay_info__wakeup_goal(in, out, out) is semidet.
% delay_info__wakeup_goal(DelayInfo0, Goal, DelayInfo) is true iff
% DelayInfo0 specifies that there is at least one goal which is
% pending, Goal is the pending goal which should be reawakened first,
% and DelayInfo is the new delay_info, updated to reflect the fact
% that Goal has been woken up and is hence no longer pending.
delay_info__wakeup_goal(DelayInfo0, Goal, DelayInfo) :-
delay_info__check_invariant(DelayInfo0),
DelayInfo0 = delay_info(CurrentDepth, DelayedGoalStack0, WaitingGoals,
PendingGoalsTable0, NextSeqNums),
% is there a goal in the current conjunction which is pending?
map__search(PendingGoalsTable0, CurrentDepth, PendingGoals0),
% if so, remove it from the pending goals table,
% remove it from the delayed goals stack, and return it
PendingGoals0 = [SeqNum | PendingGoals],
map__set(PendingGoalsTable0, CurrentDepth, PendingGoals,
PendingGoalsTable),
stack__pop_det(DelayedGoalStack0, DelayedGoals0, DelayedGoalStack1),
map__lookup(DelayedGoals0, SeqNum, DelayedGoal),
DelayedGoal = delayed_goal(_Vars, _ErrorReason, Goal),
map__delete(DelayedGoals0, SeqNum, DelayedGoals),
stack__push(DelayedGoalStack1, DelayedGoals, DelayedGoalStack),
DelayInfo = delay_info(CurrentDepth, DelayedGoalStack, WaitingGoals,
PendingGoalsTable, NextSeqNums),
delay_info__check_invariant(DelayInfo).
%-----------------------------------------------------------------------------%
%-----------------------------------------------------------------------------%