mirror of
https://github.com/Mercury-Language/mercury.git
synced 2026-04-17 02:13:54 +00:00
Estimated hours taken: 4 Clean up the handling of configuration macros in the runtime. runtime/mercury_conf.h.in: runtime/mercury_conf_param.h: Move the code to set configuration parameters based on the values of other configuration parameters from mercury_conf.h.in to a new file mercury_conf_param.h, because otherwise autoconf munges the code in undesirable ways (it replaces all `#undef <foo>' statements with `/* #undef <foo> */'). runtime/mercury_conf.h.in: runtime/mercury_conf_param.h: runtime/*.h: runtime/*.c: Use more meaningful names, starting with the usual `MR_' prefix, for various configuration parameters: - replace the existing configuration macros SPEED with three new macros MR_CHECK_OVERFLOW, MR_LOWLEVEL_DEBUG, and MR_DEBUG_NONDET_STACK; - rename DEBUG_GOTOS as MR_DEBUG_GOTOS, and make it implied by MR_LOWLEVEL_DEBUG; - rename DEBUG_LABELS as MR_CHOOSE_ENTRY_POINT. (But there are still many configuration parameters that don't start with `MR_', I'm afraid.) runtime/CFLAGSFILE: runtime/mercury_conf_param.h: Removed CFLAGSFILE. The documentation there was had rotted badly. I moved most of it to mercury_conf_param.h where hopefully it will stand a better chance of being kept up-to-date. I added documentation for the configuration parameters added in the last year or so. The documentation here now covers every configuration parameter that we use; please keep it that way! runtime/mercury_debug.h: Fix a bug: there was a misplaced "#endif". runtime/mercury_stack_trace.c: Fix yet another misspelling of "deterministic".
438 lines
11 KiB
C
438 lines
11 KiB
C
/*
|
|
INIT mercury_sys_init_engine
|
|
ENDINIT
|
|
*/
|
|
/*
|
|
** Copyright (C) 1993-1998 The University of Melbourne.
|
|
** This file may only be copied under the terms of the GNU Library General
|
|
** Public License - see the file COPYING.LIB in the Mercury distribution.
|
|
*/
|
|
|
|
#include "mercury_imp.h"
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <setjmp.h>
|
|
|
|
#include "mercury_engine.h"
|
|
|
|
#include "mercury_dummy.h"
|
|
|
|
#ifdef USE_GCC_NONLOCAL_GOTOS
|
|
|
|
#define LOCALS_SIZE 10024 /* amount of space to reserve for local vars */
|
|
#define MAGIC_MARKER 187 /* a random character */
|
|
#define MAGIC_MARKER_2 142 /* another random character */
|
|
|
|
#endif
|
|
|
|
static void call_engine_inner(Code *entry_point);
|
|
|
|
#ifndef USE_GCC_NONLOCAL_GOTOS
|
|
static Code *engine_done(void);
|
|
static Code *engine_init_registers(void);
|
|
MR_MAKE_STACK_LAYOUT_ENTRY(engine_done);
|
|
#endif
|
|
|
|
bool debugflag[MAXFLAG];
|
|
|
|
jmp_buf *MR_engine_jmp_buf;
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
/*
|
|
** init_engine() calls init_memory() which sets up all the necessary
|
|
** stuff for allocating memory-zones and other runtime areas (such as
|
|
** the zone structures and context structures). If PARALLEL is defined,
|
|
** this will cause the shared memory to be allocated.
|
|
** Next, init_engine() calls init_processes() which fork()s the right
|
|
** number of processes, and initializes the data structures for coordinating
|
|
** the interaction between multiple processes.
|
|
** Then, init_engine() calls init_process_context() which initializes the
|
|
** local context for this process including the heap and solutions heap.
|
|
** If it is the original process, it allocates the initial context for main.
|
|
**
|
|
** Finally, if there are multiple processes, init_engine calls
|
|
** call_engine(do_runnext) for all but the first one, which makes
|
|
** them sleep until work becomes available. The initial process
|
|
** returns to the caller.
|
|
*/
|
|
void
|
|
init_engine(void)
|
|
{
|
|
init_memory();
|
|
|
|
#ifndef USE_GCC_NONLOCAL_GOTOS
|
|
make_label("engine_done", LABEL(engine_done), engine_done);
|
|
#endif
|
|
|
|
init_process_context();
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
/*
|
|
** call_engine(Code *entry_point)
|
|
**
|
|
** This routine calls a Mercury routine from C.
|
|
**
|
|
** The called routine should be det/semidet/cc_multi/cc_nondet.
|
|
** The virtual machine registers must be set up correctly
|
|
** before the call. Specifically, the non-transient real registers
|
|
** must have valid values, and the fake_reg copies of the transient
|
|
** (register window) registers must have valid values; call_engine()
|
|
** will call restore_transient_registers() and will then assume that
|
|
** all the registers have been correctly set up.
|
|
**
|
|
** call_engine() will call save_registers() before returning.
|
|
** That will copy the real registers we use to the fake_reg array.
|
|
**
|
|
** Beware, however, that if you are planning to return to C code
|
|
** that did not #include "mercury_regs.h" (directly or via e.g. "mercury_imp.h"),
|
|
** and you have fiddled with the Mercury registers or invoked
|
|
** call_engine() or anything like that, then you will need to
|
|
** save the real registers that C is using before modifying the
|
|
** Mercury registers and then restore them afterwards.
|
|
**
|
|
** The called routine may invoke C functions; currently this
|
|
** is done by just invoking them directly, although that will
|
|
** have to change if we start using the caller-save registers.
|
|
**
|
|
** The called routine may invoke C functions which in turn
|
|
** invoke call_engine() to invoke invoke Mercury routines (which
|
|
** in turn invoke C functions which ... etc. ad infinitum.)
|
|
**
|
|
** call_engine() calls setjmp() and then invokes call_engine_inner()
|
|
** which does the real work. call_engine_inner() exits by calling
|
|
** longjmp() to return to call_engine(). There are two
|
|
** different implementations of call_engine_inner(), one for gcc,
|
|
** and another portable version that works on standard ANSI C compilers.
|
|
*/
|
|
|
|
void
|
|
call_engine(Code *entry_point)
|
|
{
|
|
|
|
jmp_buf curr_jmp_buf;
|
|
jmp_buf * volatile prev_jmp_buf;
|
|
|
|
/*
|
|
** Preserve the value of MR_engine_jmp_buf on the C stack.
|
|
** This is so "C calls Mercury which calls C which calls Mercury" etc.
|
|
** will work.
|
|
*/
|
|
|
|
prev_jmp_buf = MR_engine_jmp_buf;
|
|
MR_engine_jmp_buf = &curr_jmp_buf;
|
|
|
|
/*
|
|
** Mark this as the spot to return to.
|
|
** On return, restore the registers (since longjmp may clobber
|
|
** them), restore the saved value of MR_engine_jmp_buf, and then
|
|
** exit.
|
|
*/
|
|
|
|
if (setjmp(curr_jmp_buf)) {
|
|
debugmsg0("...caught longjmp\n");
|
|
restore_registers();
|
|
MR_engine_jmp_buf = prev_jmp_buf;
|
|
return;
|
|
}
|
|
|
|
call_engine_inner(entry_point);
|
|
}
|
|
|
|
#ifdef USE_GCC_NONLOCAL_GOTOS
|
|
|
|
/* The gcc-specific version */
|
|
|
|
void
|
|
call_engine_inner(Code *entry_point)
|
|
{
|
|
/*
|
|
** Allocate some space for local variables in other
|
|
** procedures. This is done because we may jump into the middle
|
|
** of a C function, which may assume that space on the stack
|
|
** has already beened allocated for its variables. Such space
|
|
** would generally be used for expression temporary variables.
|
|
** How did we arrive at the correct value of LOCALS_SIZE?
|
|
** Good question. I think it's more voodoo than science.
|
|
**
|
|
** This used to be done by just calling
|
|
** alloca(LOCALS_SIZE), but on the mips that just decrements the
|
|
** stack pointer, whereas local variables are referenced
|
|
** via the frame pointer, so it didn't work.
|
|
** This technique should work and should be vaguely portable,
|
|
** just so long as local variables and temporaries are allocated in
|
|
** the same way in every function.
|
|
*/
|
|
|
|
unsigned char locals[LOCALS_SIZE];
|
|
{
|
|
|
|
#ifdef MR_LOWLEVEL_DEBUG
|
|
{
|
|
/* ensure that we only make the label once */
|
|
static bool initialized = FALSE;
|
|
|
|
if (!initialized)
|
|
{
|
|
make_label("engine_done", LABEL(engine_done), engine_done);
|
|
initialized = TRUE;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
** restore any registers that get clobbered by the C function
|
|
** call mechanism
|
|
*/
|
|
|
|
restore_transient_registers();
|
|
|
|
/*
|
|
** We save the address of the locals in a global pointer to make
|
|
** sure that gcc can't optimize them away.
|
|
*/
|
|
|
|
global_pointer = locals;
|
|
|
|
#ifdef MR_LOWLEVEL_DEBUG
|
|
memset((void *)locals, MAGIC_MARKER, LOCALS_SIZE);
|
|
#endif
|
|
debugmsg1("in `call_engine', locals at %p\n", (void *)locals);
|
|
|
|
/*
|
|
** Now just call the entry point
|
|
*/
|
|
|
|
noprof_call(entry_point, LABEL(engine_done));
|
|
|
|
Define_label(engine_done);
|
|
/*
|
|
** We need to ensure that there is at least one
|
|
** real function call in call_engine(), because
|
|
** otherwise gcc thinks that it doesn't need to
|
|
** restore the caller-save registers (such as
|
|
** the return address!) because it thinks call_engine() is
|
|
** a leaf routine which doesn't call anything else,
|
|
** and so it thinks that they won't have been clobbered.
|
|
**
|
|
** This probably isn't necessary now that we exit from this function
|
|
** using longjmp(), but it doesn't do much harm, so I'm leaving it in.
|
|
*/
|
|
|
|
dummy_function_call();
|
|
|
|
debugmsg1("in label `engine_done', locals at %p\n", locals);
|
|
|
|
#ifdef MR_LOWLEVEL_DEBUG
|
|
/*
|
|
** Check how much of the space we reserved for local variables
|
|
** was actually used.
|
|
*/
|
|
|
|
if (check_space) {
|
|
int low = 0, high = LOCALS_SIZE;
|
|
int used_low, used_high;
|
|
|
|
while (low < high && locals[low] == MAGIC_MARKER) {
|
|
low++;
|
|
}
|
|
while (low < high && locals[high - 1] == MAGIC_MARKER) {
|
|
high--;
|
|
}
|
|
used_low = high;
|
|
used_high = LOCALS_SIZE - low;
|
|
printf("max locals used: %3d bytes (probably)\n",
|
|
min(high, LOCALS_SIZE - low));
|
|
printf("(low mark = %d, high mark = %d)\n", low, high);
|
|
}
|
|
#endif /* MR_LOWLEVEL_DEBUG */
|
|
|
|
/*
|
|
** Despite the above precautions with allocating a large chunk
|
|
** of unused stack space, the return address may still have been
|
|
** stored on the top of the stack, past our dummy locals,
|
|
** where it may have been clobbered.
|
|
** Hence the only safe way to exit is with longjmp().
|
|
**
|
|
** Since longjmp() may clobber the registers, we need to
|
|
** save them first.
|
|
*/
|
|
save_registers();
|
|
debugmsg0("longjmping out...\n");
|
|
longjmp(*MR_engine_jmp_buf, 1);
|
|
}} /* end call_engine_inner() */
|
|
|
|
/* with nonlocal gotos, we don't save the previous locations */
|
|
void
|
|
dump_prev_locations(void) {}
|
|
|
|
#else /* not USE_GCC_NONLOCAL_GOTOS */
|
|
|
|
/*
|
|
** The portable version
|
|
**
|
|
** To keep the main dispatch loop tight, instead of returning a null
|
|
** pointer to indicate when we've finished executing, we just longjmp()
|
|
** out. We need to save the registers before calling longjmp(),
|
|
** since doing a longjmp() might clobber them.
|
|
**
|
|
** With register windows, we need to restore the registers to
|
|
** their initialized values from their saved copies.
|
|
** This must be done in a function engine_init_registers() rather
|
|
** than directly from call_engine_inner() because otherwise their value
|
|
** would get mucked up because of the function call from call_engine_inner().
|
|
*/
|
|
|
|
static Code *
|
|
engine_done(void)
|
|
{
|
|
save_registers();
|
|
debugmsg0("longjmping out...\n");
|
|
longjmp(*MR_engine_jmp_buf, 1);
|
|
}
|
|
|
|
static Code *
|
|
engine_init_registers(void)
|
|
{
|
|
restore_transient_registers();
|
|
MR_succip = engine_done;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
** For debugging purposes, we keep a circular buffer of
|
|
** the last 40 locations that we jumped to. This is
|
|
** very useful for determining the cause of a crash,
|
|
** since it runs a lot faster than -dg.
|
|
*/
|
|
|
|
#define NUM_PREV_FPS 40
|
|
|
|
typedef void (*FuncPtr)(void);
|
|
typedef Code *Func(void);
|
|
|
|
static FuncPtr prev_fps[NUM_PREV_FPS];
|
|
static int prev_fp_index = 0;
|
|
|
|
void
|
|
dump_prev_locations(void)
|
|
{
|
|
int i, pos;
|
|
|
|
#if !defined(MR_DEBUG_GOTOS)
|
|
if (tracedebug)
|
|
#endif
|
|
{
|
|
printf("previous %d locations:\n", NUM_PREV_FPS);
|
|
for (i = 0; i < NUM_PREV_FPS; i++) {
|
|
pos = (i + prev_fp_index) % NUM_PREV_FPS;
|
|
printlabel(prev_fps[pos]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
call_engine_inner(Code *entry_point)
|
|
{
|
|
reg Func *fp;
|
|
|
|
/*
|
|
** Start up the actual engine.
|
|
** The loop is unrolled a bit for efficiency.
|
|
*/
|
|
|
|
fp = engine_init_registers;
|
|
fp = (*fp)();
|
|
fp = entry_point;
|
|
|
|
#if !defined(MR_DEBUG_GOTOS)
|
|
if (!tracedebug) {
|
|
for (;;)
|
|
{
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
fp = (*fp)();
|
|
}
|
|
} else
|
|
#endif
|
|
for (;;)
|
|
{
|
|
prev_fps[prev_fp_index] = (FuncPtr) fp;
|
|
|
|
if (++prev_fp_index >= NUM_PREV_FPS)
|
|
prev_fp_index = 0;
|
|
|
|
debuggoto(fp);
|
|
debugsreg();
|
|
fp = (*fp)();
|
|
}
|
|
} /* end call_engine_inner() */
|
|
#endif /* not USE_GCC_NONLOCAL_GOTOS */
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
void
|
|
terminate_engine(void)
|
|
{
|
|
/*
|
|
** we don't bother to deallocate memory...
|
|
** that will happen automatically on process exit anyway.
|
|
*/
|
|
}
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
Define_extern_entry(do_redo);
|
|
Define_extern_entry(do_fail);
|
|
Define_extern_entry(do_succeed);
|
|
Define_extern_entry(do_last_succeed);
|
|
Define_extern_entry(do_not_reached);
|
|
|
|
MR_MAKE_STACK_LAYOUT_ENTRY(do_redo);
|
|
MR_MAKE_STACK_LAYOUT_ENTRY(do_fail);
|
|
MR_MAKE_STACK_LAYOUT_ENTRY(do_succeed);
|
|
MR_MAKE_STACK_LAYOUT_ENTRY(do_last_succeed);
|
|
MR_MAKE_STACK_LAYOUT_ENTRY(do_not_reached);
|
|
|
|
BEGIN_MODULE(special_labels_module)
|
|
init_entry(do_redo);
|
|
init_entry(do_fail);
|
|
init_entry(do_succeed);
|
|
init_entry(do_last_succeed);
|
|
init_entry(do_not_reached);
|
|
BEGIN_CODE
|
|
|
|
Define_entry(do_redo);
|
|
redo();
|
|
|
|
Define_entry(do_fail);
|
|
fail();
|
|
|
|
Define_entry(do_succeed);
|
|
succeed();
|
|
|
|
Define_entry(do_last_succeed);
|
|
succeed_discard();
|
|
|
|
Define_entry(do_not_reached);
|
|
printf("reached not_reached\n");
|
|
exit(1);
|
|
#ifndef USE_GCC_NONLOCAL_GOTOS
|
|
return 0;
|
|
#endif
|
|
END_MODULE
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
void mercury_sys_init_engine(void); /* suppress gcc warning */
|
|
void mercury_sys_init_engine(void) {
|
|
special_labels_module();
|
|
}
|