Currently, the compiler's top-level module is the module 'top_level'. This
means that the executable (or Java archive, or assembly) we generate is named
after that. However, the rest of the system requires that the compiler
executable be named 'mercury_compile', so we currently rename it after it is
generated. (At least, we do in C grades, in non-C grades the compiler
"executable" currently has the "wrong" name.) Making this scheme work across
multiple backends and platforms leads to quite a bit of complication in the
build system. This change simplifies matters by repurposing the
'mercury_compile' module to be the new top-level module; this means that the
executable is generated with the correct name to begin with.
compiler/mercury_compile.m:
Shift the existing contents of this module to new module,
mercury_compile_main.
Shift this module out of the top_level package and export main/2 from it.
compiler/mercury_compile_main.m:
New module that contains the old contents of mercury_compile.m.
compiler/top_level.m:
Conform to the above changes.
Delete the definition of main/2 from this module.
compiler/make.m:
compiler/make.module_target.m:
Conform to the above changes.
compiler/Mmakefile:
Conform to the change in the name of the top-level module.
Delete the rule for renaming the compiler executable.
Mmakefile:
Update the dep_compiler target.
compiler/notes/compiler_design.html:
Update this document.
scripts/mercury_compile.sh-csharp:
scripts/mercury_compile.sh-java:
Update these scripts.
compiler/.gitignore:
Conform to the above changes and generally update
this file.
configure.ac:
tools/binary_step:
tools/bootcheck:
Update the top-level module.
scripts/mercury_compile.sh-csharp:
Add a script script that runs an installed compiler built in the C#
grade using Mono. As with compilers built in the Java grade, the
wrapper script we generate in the compiler directory only works
in situ and we require a separate script for the installed version.
XXX TODO: we will need to handle .NET differently, probably by simply
renaming top_level.exe -> mercury_compile.exe.
scripts/Mmakefile:
Install the new script if the compiler was built in the C# grade.